Home
Sins of a Solar Empire
Everything Else
© 2003-2025 Ironclad Games Corporation Vancouver, BC. All rights reserved.
© 2006-2025 Stardock Entertainment
Search
Forum Home
|
Login
We have re-enabled logins for the forums, please be aware that you may need to reset your password or register for an account again while we continue to restore full functionality.
Home
Forum Posts By
Ticktoc
View:
Ticktoc's Replies
Ticktoc's Replies (Full Text)
Ticktoc's Created Posts
Post Title
Replies
Category
Last Reply Info
MP Feedback
Apr 15, 2017
4
Ashes of the Singularity
GeneralsGentlemen
Apr 16, 2017
Benchmark Filter
Feb 21, 2017
3
Ashes of the Singularity
Ticktoc
Feb 21, 2017
New Benchmark and MP Lobby Queries
Jan 23, 2016
6
Ashes of the Singularity
norviewcomputers
Jan 28, 2016
Finishing touches to bring the world alive
Jan 11, 2016
3
Ashes of the Singularity
Moomo
Jan 12, 2016
Single Player Leaderboards
Nov 15, 2015
2
Ashes of the Singularity
Ticktoc
Nov 17, 2015
Possible solution to the 25% speed combat problem
Nov 8, 2015
16
Ashes of the Singularity
Andre_B
Nov 14, 2015
Ashes of the Singularity Playthrough w/ Brad Wardell and Rob Zacny
Nov 10, 2015
4
Ashes of the Singularity
Ticktoc
Nov 10, 2015
Question about dx12
Nov 2, 2015
2
Ashes of the Singularity
Kazzerigian
Nov 4, 2015
All things being equal (same gfx options chosen) does the DX12 version of the game look better than the DX11 version? As far as I know, presently DX12 doesn't actually bring many more fancy effects like other iterations of dx's ...
View all recent posts
Mark all posts as read
Delete cookies created by the forum
Return to Top
Stardock Forums v Server Load Time: Page Render Time: