NeoNaka

NeoNaka

Joined Member # 1060619
5 Posts 12 Replies 3,680 Reputation

I thought this thread might be a good idea, which can be used as a thread for star and planet related modding questions. Hopefully it can grow into a consolidated knowledge base for players to get answers to questions that are bugging them. I will lead it off and ask some questions to a few issues that are bugging me. 1.) Changing a planet's size. Let's say I want to make 3 versions of the Original Volcanic Planet in Sins. I want the stand

7 Replies 9,818 Views

The mods I do on the original entity files are small things such as increasing the resource asteroids around a planet and things of that nature. I always make a copy of the original file I am working on, just in case it goes sour and I can overwrite it back to original state if needed. Only way to learn is to dig in deep and gets your hands dirty :-P I will try and overwrite the BIN .entity tonight with the .txt versions and test the game out when I get

11 Replies 3,674 Views

Annatar, If I download the forge tools, and open the gameinfo folder, and copy all the files inside, then paste them into the gameinfo folder in the sins directory overwriting all the BIN .entity files, the game will still work using the txt formatted files? If this is true this would make things a lot easier, as I have been converting them from BIN to TXT, editing them, then converting from TXT back to BIN. Which is kinda a pain. So will it work

11 Replies 3,674 Views

[quote who="ShadowMastiff2468" reply="1" id="2083219"] What I am looking for, I would like to recruit some players who are serious about trying to build stars and planets. I need people who know how to edit and convert the .ENTITY files. This is actually quite simple to do and wouldnt require someone dedicated only to that role as creating a planet takes seconds +_+ and thus would be within reach of anyone! Well in my opinion at least [/quote] &

6 Replies 6,552 Views

Hello everyone. Since most people have decided to halt production on their mods in regards to stars and planets, I have decided to undertake this mission myself. Here is a little about myself, and what I would like to accomplish with this project. First of all, I love "Sins of the Solar Empire". I even consider it to be the best RTS style game to ever be produced, even above the C&C / Red Alert series and the Warcraft / Sta

6 Replies 6,552 Views

Blair, I couldn't get it to work on .NET framework 2.0 SP1 Uninstalled 2.0 SP1 and installed 3.5 SP1 and it fired right up. So as of right now it is working on .NET framework 3.5 SP1 If that helps.

179 Replies 675,447 Views

You and I both, think we could combine our experience? I think you and I are basically after the same thing, though I am not a complete noob to this stuff, I understand code and the such, and what I don't know I test until I figure it out. However I am not great with models. I am a fairly good artist when it comes to textures using photoshop, however models I cannot do. Anyway for me to contact you outside the forum? Like across one of the chat m

25 Replies 57,326 Views

Just wondering if anyone would be willing to give/make a tutorial on sizing the planets and stars inside the game. I got my hands on Cybdevil's Sol Mod last night with the Sol system planets. I figured out on my own that by opening the entity files for a specific planet you want to increase the size to, you simply need to open the .entity file with a notepad and adjust the "NullMesh" line. It was set to 0.00000 which I believe is the default. I set it to 60 and

0 Replies 1,854 Views