Hello all: First of all, compared to some of you, I am a bit of a noob. That said, I like to provide a possible explanation why illuminators are imbalanced. I think illuminators are imbalanced because they offset the faction's economic disadvantage. Afterall, it takes three econ labs to start getting port. Compared to, say, TEC, I expect that given the same amount of time and between two equally skilled players, the TEC faction should be able to extract more
Tango the Cultured
Hi all: When a minidump does occur to me, I notice that one of the following is true: * right after a planet upgrade/downgrade * upon reception of a private msg. This suggests that the problem maybe a de-syn between the many players in the game? Tango
Hello Alpha_Wolf: If you have no experience in programming, then Python is not a bad language. It'll teach you what programming is about, and it's modestly powerful enough for you to do a lot of impressive things with it. But if you want to learn and eventually write software professionally, I would advise you learn C++. C++ is very popular in the workplace, and it exposes a lot of finer details about programming that makes a good software engineer. As an example,
Hi all: Since 1.12, I have seen many players spamming carriers. So far, I have a lot of success against carrier spammers by building a balanced fleet. As an Advent player, my fleet consists of a Progenitor leading illuminators (with orders to chase enemy carriers) protected by guardians, with another group of carriers led by a Rapture with concentration aura. If the game stretches to destra stage, I usually add a Carrier Cap ship as well for the push ability (giving
Hmmm... Good to know that it won't install... I'll just save my money instead. Cheers.
Hi all: Before I head out to buy this game, I would like to know if SoSE runs with Windows 2000? Anyone here tried it? Tango the Cultured.
Hi all: Before I go out to buy this game, can someone confirm or deny that the game runs on Win2000 machines? WarCheese