So far...the only strategies I see is certain systems acting as choke points and just building two huge fleets and you win. Most of the time use my fleet to concentrate fire on one ship at a time. Which is what happens when you don't have the following: Make capitalships vunerable to when there are squadons of bombers Make frigates vunerable to capital ships Make fighters/bombers vunerable to frigates. More fighters and bombers...seems like you can win the war with just
DarkStar7
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I actually prefer babylon 5 like music. In the show you notice the during battle the drums will actually sync up to heavy weapons fire... Also, some areas of just soft music to give the player a sense of space(how small they are, a sense of exploration)...like the beginning of homeworld I and parts of babylon 5 and wing commander III or IV music!! Except for the first track in homeworld I, I didn't like repetitveness and simplistic sounds of the rest of the tracts. Basically,
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