SuperFreeza

SuperFreeza

Joined Member # 1382540
2 Posts 1 Replies 349 Reputation

We are actually already using Distant Stars (so already one trade ship per trade port) and we are trying to further reduce the lag in our games. If there is no way to essentially mod-in a standalone credit generating building (it would be an even bigger plus if trade route bonuses remained intact), we are considering even removing the trade port altogether from the game if necessary, to see if that makes a difference. But I just wanted to check here first to see if there was an alternative.</

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Is it possible to in some way remove trade/cargo ships from the game entirely while allowing trade ports to continue to generate credits? Or has no one discovered a way to do this? Some friends and I are trying to reduce lag in our multiplayer games beyond what existing mods already do.

6 Replies 4,206 Views