Historic

Historic

Joined Member # 1653304
1 Posts 7 Replies 480 Reputation

Great mod JasonFJ I have lost so many hours playing this and found a few alittle bugs mate Phase destabilzor after research for alliance starbases dont work, the research for galaxy gun Prototype after finishing it you cant build it as it ask for the Novalith research. Also I see your after a starbase model or two which I would be happy to make for you if you would like. Just let me know what you are after and I will start work on them anything to help you out on this

827 Replies 2,302,584 Views

Well as the game has different formation sizes it stands to reason that you can adjust it in game so a good area to look at this would be the formation command as you can set close med or large perhaps making large a little bigger may sort this problem.

10 Replies 6,840 Views

ok sorted that mate was a bad file I think it didn't download right as redownload it and unpacked again and it worked ok and I sort of guessed AI for AI and PC for player controled :) Glad you are removing the wrecks as they get abit much after a time is there anyway of trying to use them say as salvage for metal or cash ? Also quick one on the Rogues how do you set them up are they random or do you just set an amount for how many to have as I had one hell of a good fight with

67 Replies 192,179 Views

oh oh oh I know the answer *puts hand up First off not stardocks doing if you look and any direct download sites try D2D your get the same and I think it's about tax as all of them games on the list I can get off a european DL site.

17 Replies 61,607 Views

Ok gave this a try gotta say from what I had seen is quite good.[e digicons]:star:[/e] [e digicons]:star:[/e] [e digicons]:star:[/e] What I tested it on AMD Phenom II X4 3 GHz Processor 3gb ddr3 GeForce 9600 GT @ 1440*900 Here the but [e digicons]^_^[/e] tho Research does not work in alot of area's as part of it I could not even click on, starting of game it will lag for a bit till Cpu has worked out paths. But its not long so can live with it just

67 Replies 192,179 Views

I been a bit slow in trying out mods So yesterday I tried this one. What joy this mod brings and the work at has gone in to it is a must see, yes starbases could do with being different from other races in game and the hud is abit odd with no background and some of the shield hit effects dont cover the whole model. But this are very minor things in what I think is a great MOD so here my post to say thank you for all your hard work and gratz on getting 5 races so

827 Replies 2,302,584 Views

Unit AI 2 (should of been a 4 but like the posts above units dont behave like there class suggests stand off ships like to mix it up too much carriers stay back for the love of god) Ps your never get a score of 5 if you do I'll send Sarah Connor after you [img]http://upload.wikimedia.org/wikipedia/en/thumb/0/0d/Connor%2C_Sarah_%28TSCC%29.jpg/250px-Connor%2C_Sarah_%28TSCC%29.jpg[/img] Fleets 3 (But I would love more depth to controling fleets more formations maybe a fleet ba

15 Replies 29,102 Views

To start off great muiltplayer game but single player games are just rubbish. Whats with the AI ? let me explain I start a 6 player game me and 5 normal AI its gonna be a 3v3 2 teams as soon as I start the 2 AI's on my side start fighting each other after a few worlds have been capped. but the other side of just AI's work as a well oiled machine romp over the my part of space and kick the crap out of me. is this a bug or flaw with the AI ? as this is the first game I h

1 Replies 2,179 Views