R3MNANT

R3MNANT

Joined Member # 1769853
1 Posts 18 Replies 69 Reputation

this is covered in the in-game tutorial. fleet management iirc. [img]https://www.sinsofasolarempire.com/images/screenshots/Sins_Gamma_1680_3.jpg[/img] you see the green arrow in the bottom right of the ui? right click that to where it will all be green. then your fleet will wait in formation before phase jumping

6 Replies 6,340 Views

iirc, like the novalith cannon. only this one disables enemy structures for a time. hardl works for the AI since in my games they barely set up defenses =P

22 Replies 15,643 Views

some planets have "exploits" that can be found through "excavating". while other planets already have them, i have a volcano planet that says "PENAL COLONY: 20% more build time and 20% costlier". if you have the info card turned on just hover your cursor to the planet and it should tell you if that planet has any special things.

2 Replies 8,492 Views

uh, its not hard to go www.penny-arcade.com then click "back" to check the last news. http://www.penny-arcade.com/2008/02/06 , link nonetheless

6 Replies 14,870 Views

not to spoil the party but if you make it so the pji STOPS enemy phase jumping then does that affect the superweapon if its all the way in the back of your empire? you guys have to think this through with all the gameplay elements combined. if this happens in multiplayer then how the hell can a human player attack a superweapon on the other end the other human empire?

55 Replies 29,531 Views

the custom map generator is fun, once you realize how to fiddle with the sliders. ive made myself a 6 player 2 star system map which has about 90 planets =P.

16 Replies 9,940 Views

[quote] In my personal opinion be proud that after traveling that far and for so long that your shots still landed dead on accurate considering the constant rotation of the planets around the stars and the speed of the shot all figured in. I would say to give your gun crews a raise, however due to the horrible death of millions of TEC tax payers, I would then promptly shoot the gun crews if they were still alive if not then shoot their decendents and or semi-sentient pets/rel

29 Replies 52,339 Views

heh, i have a similar first time experience. 4v4 ffa on a medium map, 1 star system, about 12 planets. i started 3 or 4 pm and im still playing the damn thing, whats worse....I DIDNT NOTICE THE TIME! i thought it was only an hour when i looked at the clock is said 8 pm!. and im not even halfway through. i barely have half the map conquered...and it looks like im gonna loose a few more planets. maybe its because i have slow game speed and slow research speed on =P...should try n

5 Replies 6,762 Views

is there a file i can edit that makes it so its always war time? even the ai is at war with each other? i just cant fathom the 3 races in this game working together.....with the intro lore and all. also, im playing a 4v4 match and it seems to me that the AI only attacks me. everytime i see em all bunched up in an asteroid field they dont attack each other, instead, they all go in their separate corner and when my ship arrives they all move towards it. ANNOYING! any hel

1 Replies 8,851 Views

simple solution, bring 2 fleets =P. 1 chasing and 1 right behind. also, the super weapon can fire at any planet in the system i believe, not sure since i only built 1 so far...and i was too busy looking at how huge it is. also, MORE FLEETS! in my game, i usually have 1 main fleet, 1 back up fleet, 1 siege fleet, and 2 defensive fleets. that way im all covered =)

58 Replies 79,990 Views

screw that. there is no diplo in this game. i mean the "Demands" the AI gives you are insane. besides, arent the 3 races supposed to be at war all the time? :SURPRISED:

21 Replies 18,702 Views