Capitaine Nicool

Capitaine Nicool

Joined Member # 1790156
1 Posts 10 Replies 148 Reputation

I feel there's something wrong with defense and jump inhibitor too. An ennemy fleet shouldn't cross a choke point with lots of turrets and a correct defensive fleet and quietly walk in my deeper territories. What am I supposed to defend the most ? We should have the tools to defend strategic point and the attacker should take a risk to invade an ennemy territory. At least we need ways to trap him. Also, why not add a powerfull but costly jump interdictor building that would close a phas

136 Replies 154,170 Views

[quote] I think maybe the best solution would be to just merge command groups into fleets. [/quote] I agree.

22 Replies 12,607 Views

[quote] Thanks for your answer. There's no hot-keys to go directly to the the fleet logictics screen or the black market screen Instead of going to the black market screen, press F5 to sell metal, ctrl-F5 to buy it. F6 to sell crystal, ctrl-F6 to buy it. Check ou

10 Replies 18,557 Views

[quote] You can remap hot-keys to avoid some of those clicks to open those pesky screens. That might save you some time and a few clicks anyway. :/ [/quote] Thanks for your answer. There's no hot-keys to go directly to the the fleet logictics screen or the black market screen :(

10 Replies 18,557 Views

One or two thousands less clicks per game wouldn't hurt: - An entire screen in the research menu for fleet logitics isn't necessary. Why not add 2 little buttons (next to the fleet/capital available numbers) to upgrade your fleet and your capital supply ? - Make the black market screen directly accessible via a button on the main UI. - When you select a ship, all the "tactics managment" features (retreat, create fleet, etc) should be directly available (with all the ca

10 Replies 18,557 Views