[U]@maerlyn[/U] At first I just turned them off in the mod manager but afterwards I deleted them altogether from the application data directory. They are part of a fleet, 5 frigates and one capital ship. but as i say this happens to both my ships and others, including the local militia and I don't think they are fleeted. Even so I have gone over the engagement rules and they are all set to "all auto attacking" and an engagement range of "gravity well". [U]@ZzZGuy[/U] The sec
Digital_Reaper
*stunned* I'm amazed there are so many Galactic Heroes fans around, given how old it is I had assumed it was fairly obscure. In fact when i first played the Sins beta one of my first thoughts was "wow this game would make for a great Galactic Heroes mod!". Galactic Heroes is by far, my favorite anime ever aired. If a mod for this game were to surface that was base on it I would gladly do everything I could to help it. Unfortunately theres not much I could do to help, I've only recen
This just started recently, after I began experimenting about with some mods I noticed that for some reason when in a battle allot of my ships just sat there not doing anything. Even if they were getting attacked they would just sit there and not fight back. After looking into it a bit more i noticed that it wasn’t just my ships, but every ship I encountered (militia, pirate, enemy) just refused to auto attack anything at first. What’s stranger is that it doe
AH HA! that works! So the content of the games entire 'GameInfo' folder needs to be in the mods folder, regardless of weather or not i edited it? well i thought it would probobly just be some minor technicality that i overlooked ^_^; . thanks for both the help and the quick reply.
I've been playing Sins for a little while now and after a few games i thought I'd check out what kind of stuff the comuinty's made for the game. after a brief browse through the downloads section on the wincustomize site i decided to try out a few of those mods, and then after a while decided that i should try to make my own. Afterall the modding guide from Ironclad was pretty good and it all seemed simple enough (at least compared to my Visual C++ Textbooks =P). But for some reason, every time