erjee

erjee

Joined Member # 1937161
3 Posts 41 Replies 239 Reputation

Well i chose the terror star approach, blasted there 15 stars and took out 32 of there planets. Unfortunately they expanded into krynn territory with about 10 colonies left now. They are certainly more managebable now, but still form a large threat, so i bribed everyone into peace with eachother, and to declare war on the arceans. So its now 1 big dogpile on the arceans, and there still holding firmly!! There ships were a mix of frigates and battleships, they have arou

2 Replies 4,485 Views

Hi everybody! The arceans in my game were small, weak, and generally no threat. But due to an event, the one which makes them more powerfull every turn, they have turned into an unstoppable juggernaut. I had this event in an earlier game, here it effected the iconians, and they never grew so powerfull as the arceans, thats why i didnt pay much attention to it (big mistake!!). You see at the time, the krynn consulate and the drengin empire were the most powerfull, so i

2 Replies 4,485 Views

I bought the beta yesterday, had a 30 minute playthrough, havent much touched the deeper changes yet, such as unique techs, and unique buildings, have looked at the tech tree, looks good to me. Still a bit bummed about the starbase thing, would have been much better if they had made it less micro manage intensive, guess that is for galciv 3. In my previous games i loaded them up with all the sensors i could (the starbases) for a nice line of sight, but even fully upgraded milit

7 Replies 8,267 Views

Hey all, I have been playing DL and DA for a few years now. And i liked them alot, but there were a few things i didnt like. I hated the micromanage needed to set up starbases, you know the drill, send out a constructor, construct base, send 20 more constructors to upgrade, etc. That got old really fast when i wanted a overlapping ring of starbases to protect my core worlds. Another thing was the sensor range, i disliked the fact that there was a fog of war in my own t

7 Replies 8,267 Views

Here is the first 4vs4 multiplayer replay! Download here: [link="http://www.2shared.com/file/2804337/6849430d/4vs4.html"]replay[/link] [link="http://www.megafileupload.com/en/file/43712/4vs4-zip.html"]mirror[/link] It was a 4vs4, the tactics and strategy were still a bit rough with so many new people though, but the teamwork was good. Some nice battles, including a 3vs3 fleet battle pirates are really strong it seems now, not just a mere nuicanse. <br/

0 Replies 7,345 Views

Micro pays off early game, where generally you have your cap, and about 10 frigates, if you micromanage focused fire on his frigates first, and micromanage your capital ship abilities you can win the first fight easily if the other doesnt do this. Late game it becomes less important, but the earlier smaller battles determines who gets which territory, and are very important.

4 Replies 6,848 Views

Wow! That was an epic game indeed, lots of capitals, big battles, and exciting upto the end. I thought emperor redlab and astax were going to win at first, but when there fleet got decimated at your asteroid they were on the run from then on. Also cool random map with the star in the middle, its just not very cool that it takes so long to travel around the sun, good place to fight with your carriers.

10 Replies 30,843 Views

Emperor redlabs blunder was that he was really slow to colonize, 3 planets including his HW at 30 minutes. BTW this is Dutch from the chat, i think redlab means me with whom he plays? Nice rush all in all, but if red had expanded faster he would have given atleast a better fight, also him and 99 didnt communicate at all.

6 Replies 19,115 Views

1vs1 is around 1 and a half hours, 2vs2 with equal players, is usually 2 hours minimum to about 3 hours. Oh yeah, its pretty hard to find a game, on the weekends there is usually a game going on, but it can take several hours to find enough people to get going. But that should change with release.

23 Replies 36,833 Views

Good to see another multiplayer beta tester. Becouse the last few weeks have been very quiet :-( But as they said, dont expect to find people in the ingame lobby, the chatchannel is where you go to see if anyone wants a game. But with the problem of different versions, which has been resolved now, the last few weeks were not very busy multiplayer wise. A few months ago there were way more people, we even got a 10 player game going once in beta3, too bad it cra

8 Replies 16,421 Views

Cool game to watch, you really were the better player there, taking on 2 of them. But i liked how orange agreed with you evil plans and then proceeded to backstab you. But i think 3 player ffa never work, 2 weaker guys gang up on the stronger one, and it can take forever to grind him down.

6 Replies 13,244 Views

[quote]erjee: who are/ were you in the game? cant remember that name in either game. ps. first game crashed after about an hour, so nothing too big to report. second game crashed after ... I'd say about three hours and was pretty good. had some nice strategic decisions and tricks in it. [/quote] My ingame name is Dutch. So another game for sunday? Same time?

266 Replies 294,857 Views