Dragonar

Dragonar

Joined Member # 1950879
1 Posts 2 Replies 84 Reputation

[quote] concerning the tech tree: how big are "very large" games in your mindset? I mean you could make some of those weapons/ shields upgrades more or less infinite, but with an exponential increase, so that costs are just astronomical. that could give everybody at least some research even in the largest of games. of course, totally new techs and abilities seem unrealistic. [/quote] Very large, as in 10 players, five solar systems (as big as it gets cu

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Kudos for the reply. [quote] Fighters counter LRMs as they have light armor. [/quote] Fighters and Bombers do not often target LRM's by default as far as I can tell (fighters usually target fighters/bombers, and bombers seem to go for bigger fish instead). Micromanaging them strikes me as something I wouldn't want to do, because fighters should intercept other carrier strike craft (which they do automaticall

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Hello there, I bought the game mostly because of it's MP aspect, and after playing a few matches, I figured I could chip in my 2p here. Apologies if anything I post here has been covered elsewhere, I've tried to have a good look around the forum before posting, but nobody is perfect. All matches have been played by two human players plus AI opponents over a LAN. Player 1 (host) has a Intel Dual Core E6750, 2GB of RAM and a

21 Replies 4,721 Views