Seboss

Seboss

Joined Member # 1978179
1 Posts 78 Replies 541 Reputation

I suppose this point have been raised a gazillion times but I'd really like that ships travelling through a hostile system had to actually cross the system before jumping away through the phase lanes on the opposite side. Ugh, that wasn't very clear, let me use a simple drawing. Let's say that incoming ships enter the system on the left side and exit from 'warp' space at point A and are set to phase again through the lane on the right. I think these ships should have to travel all the

211 Replies 75,939 Views

Hi all, I got in the beta yesterday and played my first two games. I followed the development of the beta thanks to the forum for the last few days and I'd like to point out two issues I don't remember seeing here. Of course, these are not my only remarks regarding the game but I'm trying to stick to technical issues. 1. Regarding performance, the game performs pretty well on my not-so-new rig (A64 3800+, 2GB DDR400, Radeon X850XT PE). I noticed that the main frame-killer o

6 Replies 5,398 Views

Not being able to edit a post as soon as someone replied is quite usual indeed. That makes sense but that's what "QFT" quotes are made for Anyway, time to fork out a few tokens I guess

23 Replies 47,218 Views

Can I? Sins appears in the games list in SD Central but the Download command doesn't do anything. In my understanding, Beta 1 is closed since April 4th EDIT: ah, I get it know. I did not pre-order using Tokens so I won't be able to get in until Beta 2. I suppose I could cancel the pre-order then pre-order again using tokens to get in but that sounds troublesome.

211 Replies 75,939 Views

Concerning performance issues, is it planned to have benchmarks in the beta client that generates performance/bug reports? I'm thinking about some kind of test framework that could be run on testers machines to gather data. Maybe that's already implemented, I don't have access to the beta yet.

19 Replies 41,835 Views

"Hey buddy, do you mind if we pause the game for a minute so I can plan how to best intercept that attack fleet you're sending at my homeworld? Thanks, you're the best!" Somehow I don't see it happening in most cases It works in DefCon though. Players can vote for a game speed or full pause. I suppose it works well becau

211 Replies 75,939 Views