thank u m8, it´s working. just another question.... after i was downloading the lastest version i recognized that the dynamic movement mod is not there anymore. is there a way to use it with version 0.99 for diplomacy? greets dennis
da_snada
just a stupid question... how can i get the 1.19Beta Patch? I´m using Impulse... # greets dennis
uh, thank u very much m8 ;) greets dennis
... i´m playing diplomacy vanilla and some mods. the only thing i want to change is the numbers of fighters and the movement rate, like the dynamic battle mod. my question is: what kind of tool do i need to change this special values... and where can i find the needed informations? are there in any of those entity files? or can i find a howto? thanks for your help :) dennis
just wanted to know... are you still working on that mod? uh, and has anyone converted the last version for ent 1.041? if yes, can u send it to me please? we want to play some lan-games on thursday, but none of us had made it to convert it with harpos tool... thanx dennis
this sounds very good... but is this a dead project, or are you still working on it? greets dennis
[quote who="ManSh00ter" reply="245" id="2404049"]Hi da_snada, I am currently working on the new version of the mod and already have it running with 1.041 Entrenchment without issues. It should be completed soon (probably tomorrow), the new version will be posted in this thread and on the ModDb webpage. [/quote] thank you very much m8 :) your mod make this game worth playing ;)
lo all, does anyone have updated this mod with harpos tool for version 1.041? is it working? if yes: can u upload it somewhere? i have difficulties to get the mod-updater to work properly, so i can´t do it by myself... thnx dennis
thank you very much, actually downloading. btw do u have a working 1.041 version of dynamic battle system? i can´t get the modupdater to work... thnx dennis
any ideas, harpo?
hm i get the messege when i try to set the source folder. but there IS the folder i want to use...
that´s what i did. i started harpo_sins_mod_updater, chose the directory i told you and got the error message... and don´t know why... i´m using windows xp.
i don´t get it. when i choose the modfolder (mods-entrenchment v1.03) i got the messege runtime error "76" path not found. well there ARE all mods i got ;) i even tried it with mods-entrenchment v1.04 - same error... any help?
hm, okay. would you please be so kind to explain what i have to to, to get the mod working? i still have the mod and the last patch in my modfolder. i think i have to copy it in the entrenchment 1.04 folder. what do i have to to after i copied the files? or do i have to install 1.41 first? or what? or how? :) thanks dennis
hi :) cooooooool mod. i already played your hw2 mod. are u planning to implement dynamic movement? it would be cool to have moving ships during the battles... greets dennis
lo all :) just one question: are u planning to implement manshooters dynamic battle system? i think it would be cool to have moving ships during battles... greets dennis
well, manshooter, thank you very much for this wonderfull mod. i bought soase when it came out, played it some times and... didn´t like it. when i saw this stationary ships i was very disappointet... i´ve seen your mod two days ago, just because i checked if there´s something new. well when i saw your mod i installed the game after month... and i really enjoyed the gameplay. thanx dennis
[quote who="TobiWahn_Kenobi" reply="68" id="2363566"]@da_snada No, we are not. In B5, most ships do not move that dynamic (there are exceptions to that rule, white stars for example, but as of now, they are not planned, maybe later). [/quote] thanx, m8 :)
lo all, just one question: are u using dynamic movement for your ships? greets dennis
lo all, is it possible to install patch 1.1 or 1.11 instread of 1.12? it´s just because of a mod i want to play. and how to do it? greetings and thanks dennis