modifying the Enabledmod script or clearing the Setting folder wasn't the issue not even the video specs (though it's best to run on low in my case) .... instead, it was the victory conditions : selecting "capital ship flag" is conflicting with the mod (I assume they can't find a Trade/Vasari/Advent ship among Star Wars ones ;))
Tanis de Lencia
I changed the enabledmod script as per Rovert10 and cleared the Settings folder as per Lavo suggestions .... and would you believe it ? even with high video specs, the mod runs perfectly fine now I'm going to keep the tests to zero in every little things that might make it crash thx guys ;)
Hi Evaders99, I changed the EnabledMods.txt to "TXT Version 0 enabledModNameCount 6 enabledModName "SoGE R1075 Reb - Alliance" enabledModName "SoGE R1075 Reb - CIS" enabledModName "SoGE R1075 Reb - New Republic" enabledModName "SoGE R1075 Reb - Republic" enabledModName "SoGE R1075 Reb - Vong" enabledModName "SoGE R1075 Reb - CORE"" but that doesn't prevent my minidump crash <p
alright. I downloaded both R1075 and the patch. they are inside Reb 1.52 mod folder with each sub folder in sight (Documentation, CORE, Alliance, CIS, Republic, New Republic, Vong). I moved the patch files to the sub folders (GameInfo for all + mesh for Vong). I don't touch the EnableMOd txt file, though it's already like : TXT Version 0 enabledModNameCount 1 enabledModName "SoGE R1075 Reb - CORE" &nb
Hi Lavo, I installed the patched version of R1075 (dl from ModDB) but I still get a minidump crash when the map loads up on Rebellion 1.52 ......... best regards,
[quote who="Lavo_2" reply="563" id="3348424"] Have you tried loading just CORE? Have you lowered your graphics settings to minimum? Have you re-downloaded from a non-Gamefront mirror? Does your computer have less than 2GB of RAM?[/quote] Hi Lavo, apologies for late update here are my specs : Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
thx I removed SoGE Documentation , but the game still crash when loading the map. only 2 factions used at a time. re-downloaded the MOD in case of corrupt files .... but to no avail unfortunately.
My Sins Rebellion crashes when loading a new game after I install the MOD with only SogeDocumentation + Alliance + Core (at the bottom list). It works plenty fine under Entrenchment. C:\Users\Starbuck\AppData\Local\Temp\Sins Dump\Sins-Rebellion v1.1-2013-04-22-01-23-59-5912-4556.dmp Anyone got suggestions ? Many thx
thx guys on the strategic view, the box on the right side of planets show colors as they should be (grey for rebels, faction's color insignia ...), but the ships colors are all brownish red, both on strategic and tactical views ... whatever the faction. edit The problem came from the Video options. The Team coloring was selected and threw everything out of whack problem solve
Hi all, could someone tell me how to prevent that all factions (inc. Pirates and Rebels) stop appearing in a brownish red colors when playing vs PC ? in the starting new map screen, they clearly show themselves with different colors, but once in the game it's all unrecognizable ... whether on the strategic map or upclose in the tactical screen Many thx for those with an answer