i keep my taxes at 20% 26% and running on full production when you pop gets big anuff the money just rolls in. when im in debt becuase of war I crank that tax to 100 for a turn to get out of debt. you get a morale hit but by the next turn its back to normal, aslong as i dont time it too close to an election. helps me crank out thoughs transports with out worrying about population hit. if a planets moral is down i usually have anuff cash to drop a entertainment center on the planet to boost moral
Ajent0
defense is key for my game plan reserching miniturizing and large hulls i make a few ships with 2 powerful weapons and load it with defenses. got a ship that has gotten over more then 2 times the hp it started with over190 hp. distroying dreadnoughts or entire fleets while only takeing 2-8 points of damage in return is great.
i have my espionge on advance and my guys are only stelling tech when ever i take over a planet? is this normal? never seen it give me tech otherwise.
minaturizing is a great way to put a big gun in a small package. great for the person who attacks frist
i have the same problem. i bought the deluxe pack today and tried to install it on my comp. But they put two AP keycodes on the back. so i was fustrated thinking i have to drive back and return my copy then i had a idea. change the initials of the AP to GC just change the frist keycode. add GC1 in-place of the AP1 code. And it worked. hope this solves your guys problems