the bugs i think are the ones testing it now......and dust
Laww
oooh....ill try to hold their rum for ransom till they check on that for ya (i have things i need done aswell)
visit our website
i too use widescreen (1280x720...could go larger...but its my default resolution for the moment) and prefer not to have my images stretched (no one likes to be playing a game with a hot chick in it and when viewed on your screen at the wrong resolution looks like someone who had too many twinkies)
indeed.....i only heard about it back in the day cause i saw it in walmart a few times....looked at the case and didnt see anything astoundingly interesting to me. tried the demo though and liked it
its already been set in stone....its just that stone hasnt been dropped on yarlen's toe yet
aww..i cant have 69.....oh well 5
not really sure how a dedicated server would work with this type of game though as its an RTS in sense an observer mode would indeed be greatly appreciated
sometime hopefully this month or next
another nice thing that could possibly be nice....glow through the smoke. im noticing those fires on those ships are creating quite a bit of smoke and i think it would pry be interesting to maybe have like some glowing from fires and thrusters and weapons fire and the like glowing as it goes through the smoke not a big deal though...just i think would just add to the immersion. i can totally
hehe.....i have pie XD
yeah, it means that it's good enough that over 100,000 people are willing to play it. some with multiple accounts. peak player numbers is 30k and majority of those players are people using multiple accounts (dual or even triple accounts...ive even run into a person running 4 accounts at a time)
teamspeak slows down your computer?
(wait...you can start a game in supcom vs just AI?) your thought on the spawning ai though....can you explain that some more? im slightly confused what you mean by being able to spawn non-controlled units
well they cant be fodder until you gives us something to use them as fodder in
are you guys just now getting this?
haha.....sadly that happens really in the real world too.
haha..yea..the supreme commander beta is fun..and i like that you can view replays in it too...i just wish though they had a vs ai mode but i understand that they dont because the beta is suppose to be their stress test of their online service and code
omg blair i want this game... you make it sound soooo awesome!!!! lets hope my sexy new laptop is able to handle it *points fatal to the "i want to have blair's child" ticket line* take a number..there are a few of your peers already in line great to hear about the fighters having to have a command ship (something with a hangar
well most single player demos (and betas) tend to have a small storyline mission and maybe a tutorial. they also tend to have a player vs cpu skirmish mode available also so i highly doubt ironclad will not include these features as they seem like the type of people that they want their testers to get a full feel for the game.
yea..sorry about that....it was an off day for me
if you would actually read the forums...the game will be using its own online multiplayer service for rankings and such.
well thats fine with me....i tend to prefer single player these days anyways with RTS because i have more time to sit back and watch the fights than having to fight some 12 year old in a clickfest in multiplayer. im not as fast as i used to be and i have alot more distractions around my gaming environment than i used to a few years ago...i cant exactly compete anymore with the click-fiends
i did catch it..thats why im saying..i was trying to point it out to inert about the submission date
......well i have no way to play again im not about to dish out extra money for that stupid PayByCash system they have setup..that is too expensive