Oh my god! I'm calling the feds!! BAIT AND SWITCH!!!! I was drawn in by the subtitle that said $19.95 and was instead told in the post it was a whopping $19.99. What dark purpose has led you to embezzle these funds, oh frog-who-is-yet-a-man?!?!
blitz6799
Same here Stormbringer. It always confused me as to what was going on in the code that would make that kind of behavior o.k. Although, I haven't played this game in the last 3 updates since they keep adding and altering so much stuff by the time I play it again, it'll be like I'm playing GalCiv 3!
Just chiming in here again to place a second motion towards the wormhole event (hey, we gotta get those in there somehow, eh?) and the revamped diplomacy/trade screen ideas.
I like where this is going and have decided to stop reading posts and actually make one on this subject. My only idea (other than giving this eight thumbs up) would be to either expand the current tech tree, OR create a seperate one for the plague mega-event. I say this because I'd love to have this large list of things to look into that doesn't come with a gaurantee that it's the right choice in order to get through this plague, rather than have an obvious and easy to reach choice. I think t
Thanks for the link.
Mind linking the site you used as a reference for Star Trek SF Command. Loved the game and would like to check it out.
I like the idea. I can also imagine that fanning out into sneak tactics. Maybe have certain things in place that will either hide you from the owners of the sector you're trespassing, OR imagine what happens when all of a sudden you are caught trespassing. Could be awesome. The only downside I could really imagine to your idea would be maintaining trade with those who are several sectors away (and therefore seperated from you by another, non-allied race). Then again, as I typed
I'm your man for all of Stardock's fitness needs! Lose weight - You got it! Increase strength - I'm your man! Increase your agility time - No problemo! Show off your guns at E3 - Will do! ~Blitz Fitness
I just had a glitch on what I believe is version 1.0X.1. I was playing a medium size map with all races (I was the Terrans). All sides were relatively equal. A battle between one of my military starbases and a small fleet of the Arceans was getting ready to load the battle viewer. As it was doing that, the minimap instantly colored the Altarians as having full influence of the entire map, something they weren't close to at all at the time. When th
OH MY GOD! A different tech tree for each race?!?!? Can you warn us ahead of time so we can all just quit our jobs? Sounds great!
I find the game boring to play at the easier levels, but none of the other difficulty levels have games that have lasted long enough for me to find out the answer to this question. What are the hull sizes in the game? I've gotten tiny, small, medium, and large. Is there more after that? Thanks in advance, BlitzFitness
I didn't notice a post of this instance anywhere on the forums so far, so I figured why not make a bug report. I know that you will probably want some machine information, but I'm nothing more than a videogame player on this computer and know absolutely nothing of how to pull up reports on the specs of my machine (sad I know). So here's my situation: I was playing as the Altarians in a small size galaxy. All races were on, and I
I know you guys have lots of ideas to come up with, but I just thought I'd give you one. Since we're talking about lots of objects in space that can move, why not graphically show whether or not something has 'used up' it's moves with the engines. For example, a glowing or fiery engine means that that unit or group can still do stuff. I know you're also worried about being able to tell whether something has been spent or not no matter wha