enoeraew37

enoeraew37

Joined Member # 2296273
1 Posts 77 Replies 757 Reputation

yup what I'm trying to figure out is why the ringworld is generating so much income since the tooltip stats arent very much different from my other planets.

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thx for the fix Craig. Any idea how i can figure out what kind of planet the ring world if modifying ? Maybe the income is coming from there

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The population of the ring world shows up on the tooltip at 5000..I have a Hyperion world with 6500 pop that doesn't make anywhere near the income.The tooltip for ringwold only claims to increase the pop by 2000. I was hoping that there was an overall setting for number of asteroids so i didnt have to go through all the planets and changes them individually. Keep up the good work

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You doing a wonderful service for gamers friend thanks. And your response time throughout the history of development has been impressive. I'm not a modder but I know how to use notepad..is there a line or file that set the max number of metal/crystal nodes for all the planets ? In regards to the ringworld..I had another planet that statistically was similar in bonus quality to the ring world but it produced mathematically expected results. Is there something about the ring

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I'm sure in balancing the mod that list already exists so i doubt it would be much work to publish it. For example - I didnt even know(and still dont really) about the replicators replicating ability until i started browsing the early pages of this thread. Even doing as you suggest you can miss things. I couldnt find the reason for the ring world's massive income (153 total empire with 8 or so other nice large planets, 147 of that was ring world) but i did note that the toolti

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I've only played one medium size game thus far..and I do like alot of the additions..but I found that as the Trade Alliance I was making way way way too much money to the point where money and resources didnt mean anything. Now I noticed the ring world provided several times the amount of income as all my worlds put together..that my be unbalancing...and I also noticed that most planets came with 5-6+ metal/crystal nodes...I think there were too many. Also would it be possible to pu

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