Icewyng

Icewyng

Joined Member # 2299478
0 Posts 1 Replies 366 Reputation

@ rav: sounds very good. I like the direction you are going for with this mod. I am sure it will give a great B5 mod. Tech race branches sounds very good. Guess there is only need to figure out what goes where I could provide dates and info if needed. I am trying out the vorlons in my game right now, Ill come back with some feedback soon. @ Adder: thought so. <img src="http://images.stard

169 Replies 110,073 Views

@ Adder: The beams are about 7 research steps after the mass driver theory, right after the plasma accelerator (it branches off in two, 1 is beam theory, the other pulse discharge. Oh...a BTech fan I see btw? @ Rav: Just curious... since lasers are considered (by galactic standard) old tech, why so far into the tree?? the Sharlin was using Neutron Lasers in circa 2050 as the first ships with Puls

169 Replies 110,073 Views

@ Rav: NP. All I was saying in it was that if you were willing to consider the B5Wars wargame (published by AoG) as a source to help fill out what is missing, I'd be glad to help out on that( got a few books). Writers were using this game as a resource for technical stuff in the series so It could really help. Defensive tech is a bit more elaborated in there, as is the weaponry used by races w/ some background provided as well. Saw the Vree hulls while browsing the website... just didn`

169 Replies 110,073 Views

@ Rav: Just checking if you had my e-mail? Tried to send you one from the site. @ Adder: Well, it depends how you define beams. Most of them do, yes, but they vary greatly from one race to the next. If you mean lasers, then no. There are many types of weapons in the B5 Universe: Particle (used mostly by Drazi & EA but by a few others as well), Laser, Plasma (Pak'Ma'Ra love those), Molecular (Minbari & Shadows mostly), Electromagnetic (Minbari & Vorlons mostly (including the dreaded plan

169 Replies 110,073 Views

@ Rav: If you go only with what the series says, defense tech is almost minimal (I can only remember of the EA interceptors, stopping missiles, torpedoes & even pulse weapons!) But If you are willing to broaden your sources, there is a few nice B5 boardgames that are out that can help. I am thinking of B5 Wars & B5:A call to arms. I got a few of those so I could help you out if you are interested. Many more nice goodies in there <img src="http://images.stardock.com/gc2/T_DL/smiles/Smile

37 Replies 43,604 Views

I second the Mars Trilogy by Kim Stannley Robinson (Blue & Green being the best) but also The Martians. It is a complement to the three books, but it is more a collection of text from the characters in the books. Interesting. Snow Crash by Neal Stephenson as well. Very good Cyberpunk book. I am finishing Altered Carbon by Richard Morgan and it is a great noir/action/detective scifi book, if you like that kind of novel.

79 Replies 72,901 Views

Just played a game and got a few things: After a successful invasion by the Drath, the dialog text that pops up afterward had a "String not found" text in it. In the Stats & Graph tab, the population tab for top players gives 0M population for the other race. Also, I can't scroll to be able to see the other graphs to the right. Last, and not least, I traded some tech with the Arcean. Traded Space marines for Stinger IV.

125 Replies 46,752 Views

While staying on the subject of anomalies, are we suppose to know what an anomaly is before getting there? Let me explain: I select my Flagship to go scan the anomaly. When I click on that anomaly, if you look at the Destination info of the ship, you will see what the anomaly is (Economy1, Shipattbonus), Haven't noticed that in 4C so I dunno if it is ok or a bug?

3 Replies 3,096 Views

Bug: The game was autosaving and I just discovered a tech (Space Militarization) at the same time. The game started saving and, all of a sudden, It CTD'ed. That was with a custom race. The file seems to be corrupted since I can't load that game anymore. Btw, for custom races, not only does it show all ships from all races in the starport but other designs from other games as well (same thing, all stats at 0 and 0 weeks to build).

125 Replies 46,752 Views

I have to agree in part with Ttraider, minor races should be minor races after all, having a few colonies and a defensive fleet for the most part. However, there could be 1 or 2 minor races per game that would want to be with the major races and expand. I guess some user control could really be the way to go on that. Just played a game where all planets got a +10PC boost... it was a mad rush for every world, with the minor races just swarmin

25 Replies 13,854 Views

random event bug: Got an event that the Drengin found a precursor device in the Qeas system that turned up every planet in a 2 sector radius by +10PQ... however, every planet I checked on the map got that bonus, not just that radius.

125 Replies 46,752 Views

When I started a game with a custom race today, somthing wierd happened: I start the game, go to the starport to build a ship and, in my list, I had every design from every race (even minor) in there. They were like: 10Andians* . They had all stats at 0 (except range at 0.1) and took 0 weeks to build. Once built, you couldn't do anything with them. Anyone else got that one happened?

125 Replies 46,752 Views

11) When I click on one of my colony to check my shipyard, and then decided to click on an uncolonized planet, the uncolonized planet displays the shipyard from my colony instead...

125 Replies 46,752 Views

I agree the minor races are very challenging and maybe a bit overpowered, but they definitely add fun to the game. Some of those are just too funny (evil chipmunks?!). But I like the way they are right now. They sure don't leave much as a margin of error now.,..

25 Replies 13,854 Views

Getting the hardware config sure would help Athlon XP 2700+, 1gig 333Mhz DDR, MSI 6600 GT, 160 Gig HD ATA-133. WinXP SP2 Also, going back to the Minor races tab....now got 4 minor races and as soon as I press a scroll arrow beside the big empire logo, I get a CTD. If I click on the empire icons, it works fine and can select the various races. 9) When I get a Quarterly report (in this case, it was the Interst

125 Replies 46,752 Views

7) in the Minor Races tab, I only discovered the Scottlingas and pressed on the right scroll tab. As I did that, the game crashed and dropped me in the desktop. 8) When you minimize the game and maximize it again, it draws the border graphics (gray line and stats) but doesn't draw anything on the map...got a black screen.

125 Replies 46,752 Views

1) at 4x AA, the game stutters a lot and the framerate drops like crazy... not unplayable but very annoying. 2) In the research screen, in the now researching part, the box outlining the research being done has 2 boxes... 1 long and one short, ending right after the tech name, about 2/3 of the long bar. 3) Dunno if something was changed on the approval rate... was having an approval rate of around 75% when I saved my game in 4C. W

125 Replies 46,752 Views

A few more typos I found: 1) in the espionage report: level medium. it reads: brings 40bc/week and is currently building a "class ship... (no class is given and the thee dots ends the sentence. 2) in the same report: By putting more money into espionage, we can gather precise planetary details on the [TheirE (it ends that way btw) 3) The Drath have some impressive abilities that we now

2 Replies 3,133 Views

First of all, I want to thank Stardock for the awesome job they are doing. This is the first RTS I try in years (looked for it after reading an article in PC Gamer), tried GalCiV 1 demo and thought I'd check out GalCiv2... This game is just great! Ok, a few bugs I have spotted: 1) When I decided to join a ship to an existing fleet (3 ships fle

2 Replies 3,133 Views