The_Last_Jedi

The_Last_Jedi

Joined Member # 2307899
31 Posts 164 Replies 731 Reputation

I can understand why you wouldn't want to give a player a Titan as a flagship but it would be nice if the flagship model was a bit different than the standard model. Something to make it look a bit tougher or more like a CnC vessel. Not really important, but it would be a nice touch.

28 Replies 39,426 Views

Been patiently waiting for a Entrenchment friendly version to come and have enjoyed my short little play through on easy on a small map to just check out what ships were their and the research options. The clear popup windows are a bit hard to read at times would be my only complaint, but once I get use to what does what I won't even bother with them, so I guess it is quite minor. I was just wondering if there were any future plans to swap out the pirates and militias for Trek s

5,100 Replies 12,666,435 Views

Another thing that gave SOTS a bit more flavour were the random events and the mix of things that might defend planets, such as the space wasps, derelict, asteroid monitor or the soul crushing colony trap. It just spiced it up that at any moment something really bad might happen and you could lose an entire fleet or planet. Sins also reminds me of a RTS called Conquest: Frontier Wars that came out in 2001.

44 Replies 43,539 Views

Don't forget about the pirates, if you are playing a map with them use them. They are really good at tying up your enemy's fleet and attention. Early in the game they are also useful for getting some experience for you capital ship.

14 Replies 17,527 Views

It's in research under the tab, Fleet Logistics. There are two sections, the top when researched increases the number of capital ships you can build, the bottom with give you more fleet supply.

2 Replies 9,398 Views