Hell yeah, timer FTW! Which is my way of saying: Hey! Good idea! Like it!
theleif
Well, i don't really cry, I usually hit my desk with my hand in frustration and cry "Why, lord, why?
If i remember right, when this was brought up before, the population units on the planet only represents the governing "elite", the army governors etc. The planet actually has much larger population. What you do is waging a war, well bombing, the governing structures and military forces on the planet. So dont worry, the people you kill are the evil rulers of the enemy empire not the innocent population. Them you want to enslave and put into forced labour. :)
I would really l like if ships would be able to turn on the spot. It's really frustrating to loose your beloved ship Pantzeekillah when you try to retreat with your capital ship only to see it first go straight into the opposition fleet, get stuck, turn some, get stuck at an asteroid, turn again then head towards the planet, turn, and get stuck on a trader ship and finally get blown away. When it could just back away or turn on the spot and retreat. Well this goes for all of the ships actuall
I think i'll be home 'till then. If so The Leif is on!
Yep. I run it at 1920x1200 and it looks fine. But what do you mean? That your resolution isn't selectable, or that it looks weird? Because if it doesn't come up in your video configuration menu you can change it manually in your config file. Go to: Documents and Settings\"your user name"\Local settings\Application Data\Ironclad Games\Sins of a Solar Empire\Setting and open user.setting There you have: VideoFullScreenWidth VideoFullScreenHeight VideoWindowedWid
Controlling your own fleet is probably not that much more of an issue with moving fleets. The problem is targeting the opponents. Already that's a problem (for me, at least) when i want to cue up more then 5 attacks. If the enemy fleet would be moving around, targeting non capitals would be nigh impossible. But if you could use alt + mouse box select to automatically cue up attacks on the enemy fleet that would not be such a problem. But then i kind of like that not all ships gang up o
Too all over agitating people, here's a song for you! Laid Back - Baker Man Baker man is baking bread Sagabona kunjani wena The night train is coming Got to keep on running Baker man is baking bread Baker man is baking bread You've got to cool down Take it easy You've got to cool down Relax take it easy Slow down relax (repeat) It's too late to worry Slow down take it easy [link="http://www.youtube.com/watch?v=y
Yep, and at the end of waiting 15 minutes for the game to load, you get "Load Error". Those where the days!
And as usual i forget to update the thread before posting a long post. My bad
You have valid points in you argument Agent of Kharma, but the title and your conclusion (buhuu, i wont play this game any more!) are just plain stupid. Come on, the game has been you for a week! If you really are an old time strategy gamer you should know that in this game, like in every good strategy game you need to learn the rules and game mechanics to win, or even fully enjoy the game. Yes this games have some problems, and yes it is not perfect. But it's still (to me) a wonderful game. I m
[quote] I mean, if you ctrl+1 to create a group of ships it would automatically become a fleet and pinned to your empire tree. I'd rather not, since I like to group ships within a fleet into control groups [/quote] Ah... That's right. You... you destroye
Hmmm... Well, if in-combat movement where to be implemented, new ways of targeting units would need to be implemented. I remember a nice function from HW (2?) where, if you hold down Alt and drag selected enemy units, your selected ships would automatically cue up and select appropriate targets within the "box". As i stated before, i already have problems when cuing up atacks with your fleet. I often end up with, after cuing up 5-6 attacks to accidentally miss a target so instead a move order ge
Than you, but i think a clan involvement from my part will wait, i need to get some more games under my belt (hmm, that's probably a Swedish saying, but you get the point, i hope :). But in due time i will. Cheers
I like! You now have one more registered member!
Greetings fellow Soase players! I've been thinking (which might surprise some). We should make some kind of website to let us organize bigger games. And with me i really mean you as i have no programming skills (yet). But there should be an inofficial multiplayer portal, where you could post new games, schedule gaming session and advertise for players. * Advertise new games, with scheduled game days. When you join a game you become a member of a game specific private gr
Hmm... Visually, yes, it would be more appealing. But it would make micro managing of the battles pretty impossible. I have enough difficulties as it it to cue up attacks on different ships. Picture cuing up 10 different attacks by clicking on 10 different, fast-moving frigates? I think not.
No. This game is clearly not for you. Why don't you try World In Conflict instead? It's the complete opposite kind of game. You'll probably love it. I know i do. Yes i swing both ways, sorry :)
Yep. Naming of fleets would be great. Also, I'd like if a fleet would automatically be formed if you assigned a number of ships to a group. I mean, if you ctrl+1 to create a group of ships it would automatically become a fleet and pinned to your empire tree.
Caps Lock does that, if my memory doesn't play evil tricks on my mind. Forgot my Tin Foil Hat at the university. Sorry, forgot to refresh the page. The answer has been given.
I second this motion. A rearrangeable research cue would be nice indeed.
What i miss since the revamp of the technology tree it the loss of information on how many research stations of a given type you have built. I know there's a "bar" in the background of the research screen but that just tell you how many stations are completed. I'd like a simple number, as before to easily check the total stations built/under construction. Cheers
Wow. I and i was just to make a post of how i love the new AI. Finally some resistance! You really need to upgrade your planets and build planetary shields. Or they will own you. Thank you Ironclad. In the beta i won every single player game even on hard. Every time. Thank you.
78%! Come to Daddy!
Wow, seems like perfect additions! Developers, developers, developers, developers! Ehrm... Well, you know... You are doing a great game, that's what i meant. Cheers!