Well -- that definitely was a good game, even with the spottyness on some connections and having to load saves about 6 times ;) With fully stable connections and driver issues sorted out, that'll be quite fun. For reference, the awesome star system to the south end of the map struck a mighty blow upon the ugly orange star system in the middle of the map -- but then it was late and a crash at that point made us decide it was time to cut it short.. we also held the other 3 outlyi
Paradogmatic
Perhaps -- still somewhat more frustrating to go back 9.5 minutes because you didn't make it to the next save, in particular if an important battle has gone down, a surprise attack.. etc. We would just fire up a manual save when the guy dropped and then pass that along so no gameplay was lost.
That's no moon!
Had an awesome first multiplay game of retail last night w/ GamerAndy and the others who joined up for his 10 man FFA. A few hiccups -- lost a couple folks along the way, but even for having to reload the game several times we had a great time. If there were /any/ feature I would request it would be the following. PLEASE find a way to let people rejoin a game in progress; even if it means a little pause for the players while the rejoining person gets the save game and in sync
Heh -- I personally love the creepy little-girl voice the Rapture ( ? last cap ship on the bar for Advent ) Battlecruiser has -- it sounds like if you leave it alone long enough it'll start murdering your citizens behind your back..
Space what?
Jones ( paradogmatic ) is in ;)
I'm looking forward to Monday night .. can't wait to get my hands on the final product.