It seems to me that each peice of 'equipment' you add to a unit should increse the training time it needs. Not only that but it should also increase the gold cost per day to train that unit. That would help keep your 'industrial' power from being the only thing that determines the size and quality of your army. If you give a man a spear, it doesn't take very long for him to learn which end is the pointy one. All you need is a few days, an open plot of land, and a dri
Fintilgin
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I'm enjoying the game so far, but I'm a bit confused by planetary bonus resources. A given square will say, for example, that it gives a 200% bonus to research facilities or farms built on that location. I build a lab or farm there, but it seems to produce exactly the same research or food as a square without a bonus resource. I've checked a bunch of times in a bunch of different games, but I'm not seeing any effect from these resources at
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