[quote who="Evaders99" reply="1662" id="2951510"]Hey Frobond, Thanks for your thoughts. We do appreciate the feedback. This mod is trying to keep some realism in space combat. Yes, I know, it's hard to do this in a fantasy game in a fantasy universe. Most of the SW space battles generally involve ships duking it out at long range. It isn't necessarily the way it is portrayed in the movies, where most battles are shown as starfighters closing a sh
Frobond
okay most of the time i feel like im having to watch zoomed out b/c the ships are like 100k apart when they fight and cant be seen on the screen at the same time till you zoom way out and cant see anything but the biggest cap ships. im in no way a moder so for all i know this could be just as hard as resizing the models. however wouldn't it be the same sorta thing if you decreased the ranges at wich ships fight.. or would you have to change weapon ranges of every we
love this mod....however everything is like epic epic tinny. i cant ever watch battles b/c everything is uber small and spread way out... there anyway to fix that
so i just had a omg moment. playing vrs one unfair ai on a custom map i made. anyhow its gething later in the game i decided to wate till i was neer full reserch to atack....aprantly that was a bad idea.i warp to the first planet they have. well let just say all my ships died at once. on the warp in point there where quite a few mines and then a station right behind them.....dident realise ai where that smart... anywho yeah so i lost like 1500 supply worty of ships and 6 caps only cap that li
[quote who="harpo99999" reply="3700" id="2359186"]frobond, not without a dvd sins OR an achive of sins 1.05 in impulse harpo [/quote] man and i thought i was beeing all cool geting the digital version...o well ill just wate lol
so i have the digital download of Sins so i dont really have a way of geting the 1.05 ver. of the game anymore as the one you dl from impuls is already 1.17 or 1.03. so what im wondering and im sure its been asked 1000 times but i wasent going to look though 140 pages to see is if there is a way to eather roalback the patches or. update this mod to 1.17
i just made a map and put it in the spesified folder and it works fine without a mod active as soon as i turn a mod on tho the game dosent work. what am i doing wrong or is it not posible to play a map i created in a mod. EDIT: after looking around for a bit and trying some things out it seams that it works in all but one mod on both vir of sins and thats the Stargate races mod. works in all other mods that i have tried so far. thx Fro
so im trying to use a map i made with a already installed mod. the map works in the basic entrencment game but when i load any mod up it dosent work. what do i need to do to let it work in the mods
been playing this mod for a wial now and the only real complaint i have is that the hiveship really dosent look all that much like a hive ship other then that tho its a really good mod and i can look past that bit. havent been able to get to the city ship tho as i eather die to fast or it just wasent worth it to get up to that point in the amount of resorses. also i made a map in galaxy forge and it works in all other mods but yours for some reason i dont
I get this error when i try to extract the files to the mods folder ! C:\Users\*******\AppData\Local\Temp\SoA203E1.rar: CRC failed in SoA2 03E1\Textures\Curry-cl.dds. The file is corrupt
ok so i may be a compleat retard here but i cant find where im sapos to install this thing on i have the digital dl of the game if that makes a diff.. C:\Documents and settings\ \Local Settings\Application Data\Ironclad Games\Sins of a Solar Empire\Mods\ \ path i cant find any of the folders past the my username bit. thx for the help.. Fro