[quote] I don't like the fact it can take logistics into the negatives instantly. Does anybody know what the stopping point is for that? I've had it up to -81 before. That's strange, as it shouldn't be able to go more than one ship past the limit. Once you're negative it won't summon ships when cast. [/quote] Would be nice if instead of using antimatter and the cooldown just to summon nothing, it
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