sanddemon

sanddemon

Joined Member # 2383625
2 Posts 2 Replies 440 Reputation

It's probably been brought up, but how about more stats like disconnects instead of win-loss ratio? And clearly quiting the game should count as a disconnect and have some affect on their stats. Seeing people with 200 wins and 0 losses is a bit crap considering they can't just quit to never take a lose.

18 Replies 15,839 Views

Actually just had some luck with Subversion on the Marauder. I was playing a game where someone was attacking a teamate, but I really couldn't help in many ways because I was defending myself....but I didn't need my Marauder I made so I ran him over to the production planet of his foe. Let's just say it reaaaaally pissed him off when I subverted 2 planets with 2 factories each ;) Granted, I likely would have lost if I fought him but it at least "played dirty" like you all s

58 Replies 40,909 Views

So what you're saying is that to win, you need to be better in nothing that's based on the actual race. So if two players of equal value play, and one is a Vesari, you're screwed :P

58 Replies 40,909 Views

As a relatively new player to the game, I've seen all the rushes and different strategies but very little from the Vasari that seems effective. My friends like to particularly play the Adv/Tec because "Vasari sucks" and despite that I try to play the underdog constantly...and I pay for it with a horrible record. Is there some focus I'm missing that I should cater to? I've been trying to do early starbases and such but without much luck....and all the little ships seem to lose 1on1 to

58 Replies 40,909 Views