mikeyjcl

mikeyjcl

Joined Member # 2390276
4 Posts 9 Replies 420 Reputation

First off, overall this game is unbelievable. Im serious it rocks. But I do have a few bones to pick let me list them. Feel free to comment on them if you would like. 1. Siege Ships -- These puppies are overpowered. They dont need a damage nerf, they just need to be slower so capital ships can catch up to them and kill them and also need to be much weaker, like artillery in any other RTS. Nuff said. 2. Single Player Campaign -- Wait there isn't one. Yeah Frasier Sibling

1 Replies 9,686 Views

Hey so I'm pretty new to the whole 3D modeling thing. Im learning XSI 6 and Ive bought a few training videos and looked all over the itnernet but I cant seem to find out how to actually make a movie from the exported stills. When you render your scene you export many frames say 1 to 100. So from these 100 still shots how do you actually make them come together into a fluid video? and then what do you use to patch sound in ? Any help is appreciated. This is an odd venue to ask on but I thoug

0 Replies 12,035 Views

Reverse Camera controls will make it into the Next Beta as per the Devs. This post is now void

12 Replies 5,208 Views

Hey I've played the beta for about 30 minutes now and I only have 1 complaint at the moment. The camera is a little goofy. Perhaps its simply a matter of getting used to it but it feels very awkward when right clicking and trying to pan left or right to view your ship. Its almost as if it goes the wrong way like it needs a mouse reverse option or something. Anyone else notice this or is it just me?

12 Replies 5,208 Views

I see, so its an overall approach to Game Design that your courses are teaching. Probably a good thing. The level design is fresh on my mind because I would assume that entry game design is level design unless u pitched a proposal and were the lead designer. In which case it would probably be very hard for any young person to be taken seriously as a lead designer without a few games under his/her belt.

9 Replies 44,596 Views

I definately agree with you Yarlen but good lord, lets get this beta on the road baby! I've been following this game forever and Im ready to get my feet wet with some galactic butt kicking.

222 Replies 258,292 Views

I am attempting to make levels with various games and then insert custom objects and AI triggers. I decided against actually going to a game design school but perhaps I should rethink it. I find myself having trouble making levels I like becuase all the level editors available are games I dont really care to play. Not that Half-Life 2 isnt a kick butt game but wouldnt it be more impressive to a potential employer to show up with a Rainbow Six Vegas Level ? What are they telling you in design

9 Replies 44,596 Views

So ok your not going to be locked on a team if your the same race, thats good. That's really all I was wondering about, hey thanks

35 Replies 33,983 Views

So it says up to 10 players in multiplayer. Does this mean its like starcraft where everyone picks a race and the fun begins? or are people of the same race on the same team ? that last question seems pretty stupid but you never know.

35 Replies 33,983 Views

enough of this SupCom crap. Im here for Sins, when is this beta getting released? It's already mid Feb. yikes. Any insiders want to comment on a round about date or even if its going to be out this month ?

222 Replies 258,292 Views