Mecha-Lenin

Mecha-Lenin

Joined Member # 2392140
30 Posts 754 Replies 1,072 Reputation

[quote who="sareth01" reply="70" id="3128603"]What has happened to Ironclad/Stardock that changed it from being a company with a vision?[/quote] They have different vision now, called Sins of a Dark Age.

93 Replies 55,186 Views

[quote who="Pbhead" reply="8" id="3127265"]Ima just wondering why basicly tec has almost every aoe attack in the game. Demo teams, Missle barrage, radiation bomb, emp, scattershot, explosion shot, disruption matrix. advent have: Cleasing brilliance, Psionic scream, chastic burst... ? Vasari have: ... ... volatile nan

24 Replies 27,640 Views

[quote who="MayallCommunion" reply="6" id="3127097"]I just think maybe give galaxy forge more control over the militia count/resource count would be a nice addition as well. These are things that should have been in the game. Quoting Mecha-Lenin, reply 5DLC material. 10$. If they have time. Balance maps are definitely things that should already be in the game. Not as a DLC. [/quote] Read few recent dev posts and you'l

33 Replies 43,584 Views

I suppose selling same game 3 times (Sins, Trinity, Rebellion) explains a bit why there's no decent MP support. There, I said it. And no, adding starbase does not make it new game.

93 Replies 55,186 Views

I rarely write serious posts, but this time I feel I need to, so bear with me. Recently I watched TotalBiscuits video showing Sins MP. He played rather large FFA with what looked like normal speed setting. After 3-4h (don't remember exactly, but it's not the point) he rage quit. He summed up his experience as "5 hours of boredom culminating in disappointment". That's perfect example of newcomer's experience of Sins MP. New players are put off by long, boring game

93 Replies 55,186 Views

[quote who="Rovert10" reply="4" id="3125426"]Yeah the question is how is he gonna compress the game into a 30 minute video but then again he did sort of a "WTF is..." on Final Fantasy 13-2 or w/e and split it up into like 10 parts from a previous live stream.[/quote] If he played in 5v5/faster settings it would be no problem... but if he insists on playing boring 5h ffas then sure, it's not gonna happen.

9 Replies 14,171 Views

Building 10 flak or few hangars is very hard to micro, maybe we indeed should advocate for giving SBs AA? Also, perhaps it would be wise idea if SBs researched and built automatically as soon as incoming fleet is detected? This way you could watch funny cat pics while playing. GImmme karma nAOO

63 Replies 114,832 Views

He did 'WTF is' with pre-release versions.. so he could do it with Sins. Love that guy for giving indie games like Starfarer some publicity. It's a bit funny that it took him ~1h to colonize 2 deserts though:). And he whined when he lost his lv2 titan to opponent's lv8. Good vid showing why there isn't much of a MP community in Sins. :P

9 Replies 14,171 Views

[quote who="Rovert10" reply="26" id="3124595"]They could at least write a sentence saying "no we arn't gonna do this" [/quote] If Stardock won't implement such basic features, I think they should alter marketing of Rebellion. Change "supported game modes: Single-player, Multi-player" to "Multi-player, 2001 style. It's actually pretty sad that even though Sins get another shot at gathering substantial MP playerbase, devs do so little to make ICO more

93 Replies 55,186 Views

[quote who="Teun-A-Roonius" reply="23" id="3124498"]I don't think bumping the thread all the time is going to cause the dev's to respond. Not in a positive manner at least...[/quote] bump

93 Replies 55,186 Views