The Thrill

The Thrill

Joined Member # 2394929
0 Posts 6 Replies 97 Reputation

August is right after July ;) I seriously doubt the final game will be ready in 13 days. Early August seems to be the going rumor for the Beta 4 release.

37 Replies 159,278 Views

I completely agree with the OP, as well. To my mind, there should be Scouts - cheap units to explore/build outposts that should be consumed when the outpost is build, thus weighing the decision between Exploration and Outpost Building; and Settlers - much more expensive units to found new cities and Expand the empire. I also wish there were different types of Outposts, or techs to make outposts do more than plant a defenseless flag in the ground. Military, Research, Commerce,

83 Replies 236,107 Views

[quote who="ddd888" reply="57" id="3101519"] what you dont get is ppl dont want a specilized game for mp most ppl just want THE SAME game they play in sp to just work in mp [/quote] Clearly what you don't get is what Frogboy just said. It's not just a matter of flipping a switch. Even if the game design is 100% the same subbing humans for AI, there's still a lot to create/manage/update on the back end, and when you're tal

92 Replies 25,551 Views

[quote who="ddd888" reply="55" id="3101492"] WHY do we have to choose between a good SP and a bad MP? why SHs (not talking specifically of FE or stardock) cant just make a game which is good in both SP and MP ?[/quote] Limited resources? Not in scope? Wrong market? Differing vision? There's a billion reasons as to why. It's not as easy as just wanting to make a game that excels in both, it's gotta be really

92 Replies 25,551 Views

Big time agree with the sentiment here, although I have some other positive posts. The game seems to be really taking shape. I enjoyed it a lot last night. I couldn't stop playing, and I got my butt kicked a few times as well. KEEP IT UP!

10 Replies 5,479 Views

This is a MUST. I've had my Noblewoman and some Pioneers auto-deploy front and center and in range of faster bandits and monsters, only to be crushed before they got to even move.

5 Replies 1,924 Views

It's happened to me too. The last one was the Staff of the Furnace. I killed the monster, got the Staff, and when I return to the quest-giver a window pops up saying, "Locate the Staff of the Furnace".

10 Replies 5,662 Views

I did the same thing, except no dragon appeared. I paid the ten bucks and....nothing happened. I'm glad it 'worked out' for you though!

11 Replies 8,664 Views

[quote]stardockians: i sent you a couple crash logs, but i also get 'hangs' that don't produce logs, that is the game just stops responding for minutes and windows asks if it can kill it. over the course of about 3 hours i got 2 crashes and 4 hangs. yay autosave [/quote] I've had these too, as well as crashes. I'll start sending in the crash reports.

75 Replies 61,549 Views

Questing poses and interesting element to a game such as this. I've found in my first day of playing that the risk/reward and difficulty of quests ranges from 'ridiculously easy' to 'you better not try this one for 200 seasons because that Bone Ogre near the treasure doesn't look too friendly'. I like how quests do have an element of randomness, as trying the same actions in different games for the same quest may yield different results (even more would be great!).

0 Replies 2,476 Views

My file is corrupt...... ....re-downloading ...Okay, phew! For some reason my first try didn't download completely. AWAY WE GO!

84 Replies 71,246 Views

I got my email too! I think the cancer plague has already grabbed a hold of me too. I definitely should be home tomorrow, 'resting' around Noon PST to recuperate.

13 Replies 50,954 Views