Bennett76

Bennett76

Joined Member # 2401127
0 Posts 3 Replies 2,121 Reputation

On Mines: At the very least there needs to be a limit on mines. Right now any long term player vs AI game gets aborted as soon as you encounter the 1st planet with so many mines that you cannot even see anything else in the system. Frankly I would welcome a complete removal of the whole mine field idea. They add no 'fun factor' and just add tedium. Starbases: Solid concept but need real range on the weapons to make them be an actual fac

82 Replies 209,042 Views

I find the range on all of the defense structures seriously lacking. A starbase is a significant investment yet it has the same weak range as the orginal defense platform(which is also way too short). Why build a starbase for defense when you need a ring of them around a planet to truely defend it without a defense fleet. A starbase can not even guard a phase lane. The 'long range' weapon upgrade for the TEC cannon platform is hardly 'long range'. A starb

29 Replies 168,077 Views

I only use beam weapons now. I find the animation at the high end gun/missile techs very boring. With missiles and guns the battles take much longer, and the shots often do not visibly hit their target. You can often not see any animation at all if you have small and large ships in the same battle. With beam weapons, the shots hit the target, battles are faster and more interesting.

16 Replies 11,153 Views

I have noticed that the Blackhole Erupter weapon has no animation, other than the target eventually exploding. The ships just fly around for a few seconds and then 1 explodes. I assume that this is because the weapon opens a blackhole on the ship. Seems pretty boring for a top end weapon tech, being a missile, shouldn't there be some kind of launching animation?

5 Replies 7,373 Views

Please add an option to disable the automatic jump to next ship with movement points. If anything is holding this game back from epic greatness it is that disorienting feature. If this option already exists I will glady accept moron status if someone will just tell me how to turn off the auto scroll.

5 Replies 7,944 Views

I will reproduce it next time I play. I have been able to temporarily fix this using info from another post. The crash was occuring at the last save screen after you enter a ship name. If you hit enter after naming the ship to remove the cursor the crash will not occur. If the cursor is still blinking in the name box it CTD when you hit 'Save' or 'OK'.

11 Replies 7,222 Views