Yeah, havn't been able to do that. Impulse won't let me.
Hitodama
I can't get Sins to show the map I made, either. I saved the map to C:\Program Files\Stardock Games\Sins of a Solar Empire\Galaxy and I see it there, but I can't find it in the game. I can't find anything about this "versionNumber 2" thing. Sins is at version 1.5 and I'm using Galaxy Forge 1.1.
Hm. Now, while i belive everthing here is going completely over my head (Since i'm to lazy to bother understanding atm), I was just wondering if I export the meshes to 3dsmax, can I somehow make them useable in Sketchup? (I can't use max for crap) Though i find it unlikely that I could, I can hope, yes? Thanks.
The old one looks okay if you ask me. Not as cool as the new one, but it'd work. Could make a good pirate ship hull or something, eh? [img]http://image.com.com/gamespot/images/2006/289/935993_20061017_screen004.jpg[/img]
Ya know... If all ships in Sins use have onboard antimatter generators and use it to power thier systems... Why does the TEC use old fasioned Nukes on planets? Why not just use Antimatter bombs? More boom.... And it's close at hand...
'tis inevitable. :)
A Halo mod would be most wonderful in my opinion. None the the Halo Mods I know of are playable yet. T-T I'd think a smaller scale mod like this would be should probably just stick to the UNSC and Covenant factions. Enough work already. Halo mods don't get shut down. Halogen was shutdown because of Ensemble's Halo Wars. Not because it was a halo mod. Bungie doesn't mind that kind of thing. Point: A Halo mod for Sins would be awesome.
I think this is it. (See the orange beams?) I didn't play the beta either though. http://image.com.com/gamespot/images/2006/289/935993_20061017_screen004.jpg
Wow.. Nice guide. I agree with pretty much everything in there too. Though I'll note that I never do the pre-planning part. I just get the general idea in my head and go about making something that expresses it pretty nicely. For instance my Sovereign class Light Cruisier: I wanted a long kind've modern naval look with a very strong starship apperance. As seen below. <img src="http://im
why was that Sovereign pic was so small? It was a big pic... Stupid ImageShack... Well, here, more pics. I've also got the Sovereign Mk II now. It's meaner and faster than the Gaurdian. I also made a little fact file for the Mk I. Just for fun. ^^ -------------------------------------------------------------------------------------------------------- General Characteristics, Sovereign Class Builder: Exterior Naval Shipya
Hmm. No one seems to have had my problem. I'm playing on a large map as a custom civ, near mid-game. Sometimes for on apprent reason one of the other civs (Terrans once, Drengin twice) suddenly had incredibully powerful influence over the entire galaxy causeing any others civs planets to go rebellous. They don't win the influence victory though and it goes away by the next turn but the damage is done. No idea what's causing this. I can't find that debu
New ship class. Sovereign class cruiser. Beam: 6 Sheild: 2 (Mk. I version) still a medium hull like the Gaurdian. Only diffrent cosmeticly along with having better stuff on it. I haven't gotten any good pics yet though. I got fed up when my GalCiv with stupid and said that the puny Terran Alliance all of a sudden had influence everywhere! All the alien planets suddenly wanted to be Terran... Not gonna work for me. *grumbles* I'll get some more later...
Praise! Thankyou, StarBane! ^^ *swells with pride* Inspiration? I don't know... I guess it was from looking at all of these other great ship designs. I just pulled all of those from my head. I got the Kryo's Hull Mod thing. Here's a colony ship I made with it. Early game. (I coulnd't find the blank hulls when i went to design this ship though... They were there yesterday... You can't see them, Uorx? Odd... Colonial Establisher. <a href="http://img
Heh, nice Firefly. Only way it could get anymore accurate was if it was fallin' apart. lol. No one gonna comment on my ships?
Indeed... I'm having the same problem... No idea what to do about it. Therefore I too am wondering as to the answer of this question. (What the heck? Why did I just say it like that..? Oh well... Must of been that pizza.)
Here are my ship designs from my Terran Ascendancy civ. (So far at least.) I'm only up to medium hulls right now. Altarian type, 1.0X, No mods. In order in which I designed them (only four so far, heh) The Ascendancy isn't a very aggresive race so I only have one type of ship designed for combat so far. They're researchers mostly... Of course with alliances then comes war... Also probably don't have anymore designs so far since each of my ships filled their role so well.. Heh..