Kreyson

Kreyson

Joined Member # 2415962
44 Posts 221 Replies 1,190 Reputation

Has anyone combined these mods together into one pack after 1.03 available for download? I cant find one anywhere... all of these mods are my favorite and would be an awesome mod package. Providing the person who does the merger has the respective modders approval. Thanks

2 Replies 3,234 Views

It is posted somewhere, i think it was under the 1.03 preview in response to the community, that diplomacy is supposed to be "Completely" overhauled in 1.04. I guess now is a good time for feedback and suggestions to the devs.

37 Replies 49,643 Views

Nice update, but i did not like the fleet size increase. First, the tool bar in game for the research items does not relfect what the researched fleet supply is (25%). Also, was really hoping for more fleet supply options, like +50% and +100%. Really need this for the larger maps. HOpefully this will come in the future. This patch is a step in the right direction.

93 Replies 146,010 Views

Thanks for the wonderful info on the upcomign patch. Kudos to the dev team! one question.. i didnt see it addressed in the patch. When i team up with an AI. THe vast majority of the missions i recieve are for me to attack my co-op AI. Which i can not do even if i wanted to. Hopefully this will be fixed soon.

137 Replies 163,280 Views

Why do i keep seeing google adds between the forum posts? Been seeing this for the past week. "I know that many of you probably aren't familiar with Stardock's way of doing things, so let me start by saying we are not like other publishers. We reward our customers by supporting our products as a way to discourage piracy (since only those who pay for the game can get the updates)." Wow.... i am excited about the future of this game if serious content an

187 Replies 157,029 Views

[quote]The best 4x strategy game of all time WAS Master of Orion 2 -however with the release of this game i may be convinced to change my 14 year opinion of the best game of all time..and yes i still play it and yes it is still badder than any of the games that have followed it... how do i know sins will be as epic and awesome as master of orion 2 was.... Because the same thing happens to me when i play it... I warm up the game look at the clock and it says 2:30... when i look at the clock again

187 Replies 157,029 Views

Whats up with this? First time i have seen this on the forums.. On this page.. "Advertisement Sign Up or Login and this ad disappears! There are many great features available to you once you register. Sign Up for a free account and browse the forums without ads. "

261 Replies 359,368 Views

Follow up, the AI defenses are relatively weak. 2-3 beam defense, and perhaps 1 hangar. Edit Getting Tons of mini dumps when the pirates attack, the mini dumps are happening about 75% of the time in the later stages of the game. I love the multi levels for technologies. One idea, may be to reduce the research time on the later techs. Still running into having sooooo much cash and resources, huge fleets and a back log of 20 plus technologies. Roughly.. i have 12 of

303 Replies 428,064 Views

so far so good, no mini dumps. Only time i had it was when i forgot to reactive the mod after reloading hte game from a save. Great mod so far... couple questions. How can i tell what the planetary bonus is? I dont see it. also, the max supply should be increased. It is a bit strained on a 20 planet map. Any larger of a map, it will be a hinderance I say a 100 percent increase.

303 Replies 428,064 Views

[quote]Yes, thanks for these updates. They will really help a ton with current game play.Maybe a suggestion for future updates, would be a few more races. I know you all are working your tiny little selves to the bone to help make our gameplay more enjoyable, but some new races would really go over well I think.Also, many of the members have introduced some wonderful mods. Maybe incorporate them into the actual game, would help us to cut down on some space too. IE, Uzil and his wonderful new pla

187 Replies 157,029 Views

Random ideas.... -Galaxy wide or race wide random effects for X amount of time? Or some may be limited to one specific planet. From time to time there are lucky breaks, disasters or emergencies. Positive or negative resource, economic, diplomatic, production, trading, disasters, structure destroyed, plague on a planet, lost XXX population. -You find an abandoned depot, get XXX one time resources -Solar storm, no ships can phase jump for the next 5 minutes.<b

1,334 Replies 3,500,958 Views

I havent tested 1.61 yet. Is the research speed still the same (slow) or did you change it? Previously it was waay too slow in comparison to the amount of resources we gathered. Perpetual back log of at times of 20+ research techs. This is at normal resources, normal speed, etc.

258 Replies 124,186 Views

Ok, nm, i see it you posted that you are "Gravely" mistaken if you are to list them all... Ok, here are some ideas.. Increased artifact bonus? Guaranteed artifact? Conquered natives.. you free them from the militia forces and you get a free colony out of it. Rebel forces join your cause.. 2-3 free ships?

1,334 Replies 3,500,958 Views

[quote]Are you planning to add Uzii's Sins Plus into the mod at some point?[/quote] Please!!! He is working on a new improved version, due out soon. A combination will be awesome.

258 Replies 124,186 Views