Slyguy3129

Slyguy3129

Joined Member # 2416010
1 Posts 9 Replies 197 Reputation

Hey guys its been a long while since I've checked in on ToA and I am disappointed in the lack of well........anything. No news no updates nothing. The latest "news" has been the addition of a team member to help story telling but that is it. Are there going to be any more patches to further ToAs development or is this game dead and abandoned by its dev team?

2 Replies 6,456 Views

Hey guys I have two question here. Number one, I have ToA and I keep noting the manual stating that I can steal tech. Exactly how do I do that? Secondly with regards to Military bases. I notice in the manual that it says I can build componants that help repair ships. Yet when I'm in game I do not notice anything like this. What do I have to build/research in order to be able to build that componant on my Star Bases? Any help

10 Replies 9,856 Views

I like many of the ideas that you guys have come up with. As for what I would want in GC3, I would like to see some way have have the damage and defense shown on the battle screen and not something at the bottom of the screen. In other words currently the only way we can tell what is going on in the battle is looking at the numbers at the bottom of the screen. I far to often just watch the numbers rather than the battle. If I could see the attack and defense numbers som

132 Replies 367,331 Views

Hey guys, A while back, when the gold edition was first released there was a Star Trek mod that was avaliable for it, I am guessing it is an earlier generation of the current "dead" Star Trek mod that we have now. Anyways this mod had sound effects from the sc-fi series and I was looking around to see if there is a mod that will place star trek sound effects back in the game, as the current "dead" Star Trek Mod does not have this. Anyways any help

2 Replies 3,130 Views

Found it! For somw reason when I unpacked the file into the mods folder it was putting it in a folder called Mars Effect 1.5 then another folder names Mar Effect then the actual files. I changed that to only unzipping into a Mars Effect after mods folder ie c:ironclad/sonofasolarempire/mods/marseffect instead of c:ironclad/sins/mods/mareffect1.5/marseffect So I finally fixed it :) Going to play now can't wait!

261 Replies 360,389 Views

hmmmm I'm realizing now that the 1.5 mod didn't work for me. I don't have any new planets or anything like that. I downloaded it from Rapid share and it says the mod is enabled but now that I look at it, it doens't appear to have the changes you logged for 1.5 I'm am going to re-try it and see if things will work now. Not trying to critisize you, I love the mod works great its the way the game should have been released.

261 Replies 360,389 Views

Hmmmmmm Strange......... Well I did find the folder I was needing. But I think I've encountered a bit of a hiccup. You see the confusion is this, when I go to my computer click c: documents and settings/myname/ this is not local setting folder but there is another application data folder. This again is where the confusion came from. I redownloaded the mod and went to extract it and while rummiging through the folder to get there, I noticed after document and setting/my

13 Replies 8,324 Views

No I don't think you gentlemen understand I know WHERE its supposed to be, but its not there. I even created the path ie made a folder named it ironclad game then opened it created another folder named it sins of a solar empire opened it and created a folder named it mods and then put the mod i downloaded in there and it still did not work. What I am saying and I will explain it again, the path is not there ie I went to the application data folder in ducuments and its not there. The gam

13 Replies 8,324 Views

I can't seem to find where to put my mods that I downloaded at. I orignally put them in the regular program files folder and that didn't work. Then it said in game that the file path was somewhere in my damned documents application data files. Went there and found nothing. So I made an ironclad games/ sins of a solar empire/ mods path and the game still will not find it. How am I supposed to enable mods when the game doesn't recognize them, or create a path for me to put them in.

13 Replies 8,324 Views

Any new info? I know the guys are, from what they've said, completely reoverhauling the entire mod. Thats a pretty big undertaking. Do we have an idea when the refit will be finished? My hats off to you guys that quite an accomplishment to achieve. Best of luck can't hardely wait till it is released.

1,053 Replies 1,552,756 Views

Renfl I downloaded the mod and everything works great, the only problem I am having is the game crashes everytime there is a united Planet Conferance meeting thing. I met the Terran Alliance (Star Trek Enterprise Guy, I'm playing as the Feds) and after a couple of weeks it tells me a Counsel Meeting will occure next week. When I hit the turn button the game crashes whats wrong? Great job on the mod and keep up the great work, finally I get Star Trek Ships, it was a pain to try

1,053 Replies 1,552,756 Views

Recently bought the game. Big fan of strtegy games, big fan of both Star Wars and Star Trek, so this game is right up my alley. (Star Trek knowledge limited to the Original Movies and New Movies, sorry true Trekks the TV series was way before my time ) I have just as much fun designing ships than I do actually playing the game. I spend lots of time trying and perfecting designs, since I'm not creative I use names and attempt to m

0 Replies 2,890 Views