judgex

judgex

Joined Member # 2416657
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one last one: 13. Fed Scouts (Miranda) sometimes stop autoexplore and decide to fight the rebels in a grav well instead of escaping or going to the next unexplored well (they commit suicide). This happens randomly when they're in an asteroid or planet grav well. The Klingon scouts do not do this. Thanks for the changelog. It's really useful for the testing. I haven't had any minidumps and I play all of my medium maps to completion. I still haven

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Here are a few observations on the beta: 1. Battle distance from grav well can get VERY large. I jumped into a grav well and the Klingons were fighting rebels 4 grav wells distance away. I thought my own units were bugged because they were flying so far out and i couldn't see the klingons except for the last zoom level that still lets you see the ships. 2. Klingon movement on the Vorgath (sp) is strange when you have a fleet of constitutions fighting

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The brel isn't having any movement problems except when it's trying to go around a planet or asteroid. There's some jumping/humping that might not be fixable due to the fighter movement. It's not really noticable unless you zoom in and didn't really affect gameplay. A few things you can add/modify if you guys have time: Frigate_KlingonD4Preditor.entity: 1. change ability:0 "" to ability:0 "AbilityExplore" so I can just send them of

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thanks loki. i just wanted to give you a heads up and give you more things to add to your ever increasing list :) regarding the ambassador change, i preferred the 1 mil lab req since you could still get volcanic/ice research and a capital out without upgrading logistics slots (1 mil and 2 civic labs up on your homeword + asteroid). it's probably a mute point since the tech tree will change, but i thought i'd throw it out there. mooster, currently it on

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The SoA entrenchment mod is looking really good now, but I had a few comments/suggestions: 1. Klingon ship D-4 Predator class instead of D-12 B'rel class is being assigned 'scout' status (you get 2 free D-4's instead of D-12's) when quickplay is enabled. I'm not sure if the ordering of the ships is causing this. 2. Seekers are the default scouts of Federation instead of Miranda when quickplay is enabled. 3. Constitution and Curry class descri

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