unic

unic

Joined Member # 2425911
12 Posts 41 Replies 8,820 Reputation

hello, i would play on cruel ai, but then my ships get a handicap. so this mode will change the result of a battle and i cant use the gained expierience on multiplayer f.e. i would like to see a cruel ai without a handicap or boost on fleet and weapons.

25 Replies 26,224 Views

[quote who="Mr. Haze" reply="38" id="3107882"]Personally I find myself sticking with the old "race that lived exclusively in phase space until the Vasari accidently let them out" theory.[/quote] yes, nice to, that story is similar to species 8472 in startrek voyager. But why not builing something on an already existing story and make tehm better :D

143 Replies 525,011 Views

they experimented with his phasecannon to jump to other planets. They just experimented with this gun and a exotic star as a target. As the projectile hits the exotic star the star colapsed and a giant unstoppable phasewave starts running trough the universe. All things which are electrical powered or just out of metal or just technoligical advanced (not sure with this part :)) are thrown into phase space as the wave passed by. So they cant look what happend because all

143 Replies 525,011 Views

I think that this new tec cap ship should inflict damage at least to other capitalships, as this ship ist realy useless against caps at the beginning of the game. I havent found a way to use this ship as first cap for this reason. And late in the game feature of capturing ships is not very powerfull. Maybe i just use this ship not right, so tips for using that ship would be nice too.

5 Replies 7,317 Views

[quote who="Sinperium" reply="11" id="3106483"] Think of them as dwarf planets--it worked for Pluto. [/quote] i still like the destroyed planets more, but as a fast fix i would accept dwarf planets :D anyone who wants to post that in the bugtracker ;)

31 Replies 58,715 Views

[quote who="DerSenf" reply="2" id="3106086"]Like "geborstene Planeten" does not invoke a raised eyebrow from German native speakers But would that not be what now is an astreoid field?[/quote] yes, i just like to use th word here :) Its difficult to describe that. an asteroidfield is a way to "geborstened" :) i mean a strange looking planets half of his mass is scatterd in the gravitswell, but u clearly can see parts of the surface.

31 Replies 58,715 Views

I would like to see some new planets or bigger astroids in the game. But Moons ? Moons are by definition natural satelites. So why i need to jump to them via phasejump, as they need to be inside the gravitywell of their plantes. Or: where are the planetets from the moons gone ? Its just a decision that i dont like. I would like other ideas, like cracked/destroyed/bursted planets (dont know a nice translation vor "g

31 Replies 58,715 Views

[quote who="ls612" reply="4" id="3103986"] Quoting GoaFan77, reply 3 Actually I think some people on this forum can read German. Ich bin Amerikaner, und Ich kann Deutsch lesen. I'm American, and I can read German. So, yes, some of us can. [/quote] I am german, and i can say that i had difficulties to understand that german text, so if you understand that as an american you realy deserve some karma :) <p

8 Replies 9,767 Views

I realy hate that a destroyed titan will get his old expierence back if he is rebuilded. But maybe that is a good idea if we change the rebuildtime. Just every lvl give some extra buildingtime for the new titan. f.e. 1.25 mins per lvl. So a level 5 titan needs +5 mins to rebuild. So it hurts because the other players have time to hunt your shipyard down. in that way you have a titan that is capable to fight another lvl 5 titan and it will still hurt

9 Replies 11,626 Views

1. If your enemy begin to spawn neutrals around your planets (forgot the name of the tech) they will help a rebel player defending instead of attacking him. 2. If you play a loyalist vs rebel game with pirates, the loyalist will always get the Pirate raid if the rebel has researched the right tech. 3. A rebel cant get the occupationvictory at the beginning if he has researched "friendly neutrals". he need to wait until someone other wiped out the neutral colony.

3 Replies 5,712 Views

fully agreed with this. The ai will not attack the mosttime. they dont use there Capitals. If u fight a slow fight with your titan on their planets the ai fleet will jump in, jump out, jump in, jump out... The AI use superweapons (in my test) everytime on the same planet. regardless if there are weaker planets which can be killed with one shot.

10 Replies 13,485 Views

just try to be first in fleet. thats a simple and easy rule. iv you are not the first build more fleet instead of other things. if you have the biggest fleet you can defend your planets. and try to research the two savagethings. so evey attack against you make you stronger.

18 Replies 48,624 Views

i thougth of a gametype with two modes. the tactical and the strategical mode. in the strategical view you can see the whole big galaxy with no zoom in. just information about fleets and so on. you can move fleets there from noncombat into combat zones. but if the fleet arrives the player who is online and has control of this zone has the real sins rts tactical view and fight the enemy. so in heavy zones with much ships you can devide a solarsystem in more zones. if a fleet leav

9 Replies 12,872 Views

I will wait too, as they left us alone with the last patch and the heavy overpowered Vasaricarrier. all of my friends stoped playing sins because of this carrier. I mean i play vasari, but it was just boring to play over and over again against the same strat. I expected a small bugfixpatch for that. Now, as the want to make money again, they come out with a patch. I think they lost the love for this game at these dark days.... For the success of sins i rea

186 Replies 218,530 Views

Hi, i had it in some games ive played. Sometimes (it seems to be when the ai is waiting for reenforcement) the AI ships dont move anymore to attack my fleet. So i can move slowly to his fleet and kill him one by one for 1-2 mins.

5 Replies 2,158 Views

Hi, i play this map on hard and beta V1.09 On this little map u start with negative income. So u have to build up your planet fast. Because of that u will have a very slow builtuptime for new colonies. My first problem is that the AI gets a very fast economyincomeboost and i dont now how he does it, because i cant switch to him in the replay because of a Beta 1.09bug. It seems that he can build up his planet very cheap. Thougt the ai on hard doesnt cheat with money or so. <b

8 Replies 5,349 Views

i often had problems with overclocking in some games. after i heavy overclocked a cpu the game runs very slowly. Without overclocking it just runs faster.. in this situaion i would turn of the overclocking for a test.

11 Replies 4,136 Views

i mostly play with my friend over a direct connection. I love this Game for Multiplayer and that was the reason i bought the game. But i just have more fun to play with people where i can save the game an reload later. On general multplayer u often cant get the players back in duty after a day or so :/ but i just downloading the beta and will take a look i the channel :) As i play for fun and not for a big competition i will be an easy enemy but the netco

10 Replies 5,601 Views

hi. at first: time to bugfix ? we want a lan game or play with friend over inet. i dont want channs for anonymous gaming or so.. so we dont need anticheat fixes... is ther a poll or someone who makes a poll to collect names and mails from that people whos want to pay for a mp expansion ? i have played teh game a couple of time and now its boring, iam not the man who wants to beat an ai in different levels, fi i haved o

36 Replies 20,874 Views