Well, I just finished a game where in the end, I just ended up massing mine cruisers as vasari. The game ended up using over 2 gigs of ram and it wouldnt even render all the mines on the screen. I was just having mine wars with the computer. The scroll bar goes down even farther than that. That's over 2,000 mines right there lol. -Sti
StickMan9000
If you have 3D Studio Max, there is a tool that allows you to import/export mesh files. Just do a search for the thread. If you do not have 3d Studio Max however, I'm unaware of any other tools. -Stick
The only reason I'll be getting SC2 is for the singleplayer portion of the game. I want to see how the storyline goes on. SC2 looks to be just more of the same old RTS formula. Dawn of War (for the resource system anyway), World in Conflict, and Sins have changed my expectations for a good RTS, so I'll still be here :) -Stick
Guelph, Ontario, Canada :) -Stick
[quote]Oh Nooooo![/quote] The way you wrote that made me chuckle :) -Stick
I just have one request. Could you possibly link all the dummy objects to the ship mesh when you import a .mesh file? -Stick
...and while I was at it, I rendered out the Sova Carrier: [img]http://stickman9000.com/other/gfx/sins/sova_carrier.jpg[/img] -Stick
This is exactly the tool I was looking for! :D I have a buttload of ships I made for Galactic Civilizations 2, but I never ended up going ahead with my mod. Was too ambitious anyway. But now I think that I may throw a few of em in Sins :) Btw, the fact that you have import/export functionality is badass. Made myself a new background :) [img]http://stickman9000.com/other/gfx/sins/kol_battleship.jpg[/img] -Stick
I thought the same thing as the OP when I got my first Sova carrier. I was wondering what the incentive was to put points into the missile batter since the description shows no change when you go to increase the skill level. It would be nice if the 'next level' description showed the increased stats in the missile battery because I'm sure that a lot more people are wondering why they should put more points into that skill :P -Stick
lol oh man, that's kinda cool :P It would be neat if you didn't have to use that really awkward looking phase lane and could just send ships between the 2 wells :P -Stick
The ability to build a space station/some sort of floating outpost in sectors that have no planets and are not colonizable (i.e. debris fields, storm sectors, etc) -Stick
You should be able to run on max graphics fine. The game does not auto-detect. -Stick