Cool that Sins showed up on the Today show. All 3 1/2 seconds of the presentation. Too bad it had to share the spotlight with "Bore." (AKA "Spore")
XRoadkillX
Well, I was hoping Tina Fey would have a great SNL character for the next four years. She was really good at acting out Sarah Palin.
[quote]A reminder to those who will vote is a waste of time. A reminder to those that won't vote is a waste of time. Ergo, this thread is a waste of time.[/quote] Well, consider yourself as one of the people who will not be counted then. Of course, I am also aware many people have access to this forum from other countries and some people don't meet the age requirement to vote. If you are one of these people, then I apologize. &nbs
I think you get a great big pink capital ship with a pony painted on the side.
Hmmm, my favorite monsters. Here is a short list. 1. Godzilla. Just because it's been around a lot longer than the Cloverfield monster. 2. The Alien from "Alien". I would not want to meet this guy in person. 3. Gizmo. So cute, so lovely, so deadly if you feed him after midnight. 4. Al Gore. Come on, he has the word "Gore" in his name.
WOW, someone else remembers all those old BBS games. If you want to go back that far, I remember playing a BBS version of RISK. That counts as 4X I think. You could make as many moves as you wanted per day, but you only got new armies once every 24 hours. I remember staying up until the wee hours of the night to play the game at 11 PM and replay it again at 1 AM. It was a great game for me. There is only one problem with RISK that I ever ran into, and this is true for the board game or any
There is a simple explanation why you will never see SoaSE on Steam. Stardock Central/Impulse is to Steam as Coke is to Pepsi. They are competitors. You would never see a Pepsi can come out of a Coke machine. (Unless the vendor has some twisted sick sense of humor.)
[quote]Hey everyone post you fav 4X games of all time! Mine are Sins of a Solar Empire(naturally) Masters of Orion 2 and 3 and Galciv 1.[/quote] With all due respect to ozu08865 I am surprised MOO3 showed up as one of your favorites. (I bought it also and cried when I found out how bad it was.) It was the only game that I purchased where it was more productive to use the CD as a coffee coaster than running the software. I never played MOO2 but I did hear about how fun it was, that is
It seems to only damage the planet. I had my ships right next to the planet I was attacking and I lost nothing. I was just finishing up a game and I managed to get two of those things built. After the second one fired, I got the victory screen. Pretty powerful (and expensive) stuff.
[quote]Thats why I wish the game had a clock." I'll play for 10 more minutes." *2 hours passes* "Five minutes to go, then I'm done!"[/quote] Hehe, I am all too aware of that problem. I keep my watch next to me and set the alarm. I find myself resetting that alarm every half hour or so.
The "ping" button is supposed to give the AI an idea of what you want it to do. It has a single player function as well as a multiplayer function. But to be honest, I have never used it...yet. It is the one below the auto place button.
I have been playing the TEC a lot. If I recall it is a level 5 or 6 tech. It is way up there. Once you research it, the wormholes will open up to you.
Actually, I was thinking about posting a "This game sucks" thread, but it was going to turn out to be a complement. The title would have been This game sucks... (notice the periods) It would have continued inside the post as ...me away from my real life. Or something like that. It would have been a great attention grabber, but I don't think I would have attracted the kind of people I wanted posting on a thread I created. So, in the end, I decided against it. I believe the humor would have
Maybe they disassemble the slaves at the molecular level using the nanites and reassemble them as ship parts.
Ok, I have read a lot of reviews about SoaSE. I was rather impressed that the game got a 3 page spread in PC Gamer (PCG) and a 2 page review in Games for Windows (GFW) (4 pages if you look at the beginning of the review section.) Of course, I have also read the reviews in Gamespot and other sites as well. Most of the reviews are say pretty much the same thing. Great gameplay. Unique design. Needs a campaign element. Diplomacy model could use a little tweaking. I am sure Stardock an
Some of the fun parts about the strategy of the game is trying to get some of the achievements. For example, I was going for the no military research and all civic research badge. This was going to cause a lot of problems. Why? Well there would be no flak frigates, no seige frigates, and of course, no LRM's. How do I solve my problems? Easy, I had to build all Capital ships. My next problem was the pace they were built. I was taking damage because the AI could ping me at anytime with fri
I learned by messing around in the tutorial. As long as you don't have an "OK" box at the bottom of your screen you can are free to test a lot of the other functions of the game. It is helpful because you have NO enemy to worry about. Feel free to build up planets and see what things do. On the other hand, a mini campaign may be a nice addition. If you start out with a limited tech tree and basic abilities and move towards a full tech tree with everything, it might help lessen the l