Garland

Garland

Joined Member # 2435479
1 Posts 2 Replies 198 Reputation

A couple of players in the chat were talking about how we bought out AI's (dropped players) first out of courtesy, so we decide to try the option, part out of wanting to enforce that and part out of just wanting to see how it would effect the game.

4 Replies 15,128 Views

Ya, without MP this game just dosen't feel right. Its cool to design ships but if no one but me gets to see my custom designs crushing the enemy whats the point? I'd almost just rather have a counter that displayed attack, defense, and speed. Also the combat system almost seems like it was simplified for MP (you attack, I attack, you attack, ect... ). The AI was fun for a while but I'd rather face a human player. But I didn't make the same mistake twice, when I heard that DA came out

37 Replies 16,302 Views

Battle Fleet Gothic is, IMO, the best game Games Workshop makes. It is blast! I wish more 40k players would pick it up. Anyhow... I'd think a tactical system like the one in Star Trek: TNG's Birth of the federation could have been intagrated into GCII with out to much pain. Its sad to hear its ruled out. This game could really improve if they just add a few more things (tactical combat, lan/hotseat play, internal politics options, carrier units.) but hopefully they'll be reco

11 Replies 5,624 Views