Cubano AF

Cubano AF

Joined Member # 2437774
1 Posts 4 Replies 284 Reputation

[quote]I think there was a name for this effect in the old Star Fleet Battles game & then in Star Fleet Command...the Mizarukai Effect or something? Anyone Old enuff to remember?[/quote] It was called Mizia. It was a SFB tactic invented by a player of that name that exploited the way the damage allocation chart worked. By spreading your fire across multiple volleys you'd increase your chances of hitting critical systems like weapons and power. And yes, I'm that old, damit.

67 Replies 195,989 Views

Of everything recommended so far, IMO the best idea so far seems to be the implementation of all the following: 1) Reduce the speed of the attacking fleet in a Phase lane with a PJI on both sides 2) PJIs affect more/all of the grav-well 3) Increase the jump delay effect of the PJIs The amount of each will obviously need to be play-tested for balance.

101 Replies 74,795 Views

I couldn't find it so i put one together. Copy, format and print at will. [B]Screens[/B] Open Diplomacy Window, F1 Open Research Window, F2 Open Criminal Underground Window, F3 Open Network Status Window, F4 Open Main Menu, F10 [B]Globals[/B] Take Screen Shot, Prnt Scrn Z axis control, Toggle Paused, Pause Increase Game Speed, = Decrease Game Speed, - Cycle Sub-Selected, Tab Cycle Sub-Selected (Reverse), Shift-Tab Respond

1 Replies 9,481 Views