Sins Xia, is it worth the $50? I'm a long time fan of the series and that looked interesting.
travitar
More than just adding races or factions, I'd like to see customizable race traits you can pick pre-game. That is what I feel is lacking from a true 4X and would add great diversity to the existing content.
Fantastic!! This interview sheds a light on the issues that we hadn't seen yet. [e digicons]:beer:[/e] Gives me a bit of optimism.
Thanks for the info everyone. I hope we get a bone tossed to us from Stardock/Ironclad before the weekend hits. [e digicons]B)[/e]
Damnit [e digicons]
Despite the uncertainty, fear, and hatred... I preordered Sins Rebellion today anyway. Gamestop has screwed many of us over in the past and might just do it again. However, Brad's stamp of approval does currently have meaning to me and so I am willing to give Gamestop one LAST chance to prove they aren't just another evil empire. Gamestop executives, if you are monitoring these forums you will see where your reputation currently is, and what you need to do
Other than the picture of the TEC titan and the paragraph of information that was released by Ironclad, is there any other sources of information out there that I am missing? Or is that all there is. Also the most recent screenshots for Sins on the website, do those contain any Rebellion tidbits that I am missing?
[quote who="Frogboy" reply="233" id="2919192"] Quoting travitar, reply 229I have approximately $700 invested in Impulse products and am not pleased with this sale at all. My biggest issue right now is how to get money to Stardock for their products in the future without involving Gamestop. We appreciate your support. I guess one of the challenges here is that many people just see "Gamestop" as in a single monolothic corporation. By contrast, I see Steve Nix,
I have approximately $700 invested in Impulse products and am not pleased with this sale at all. My biggest issue right now is how to get money to Stardock for their products in the future without involving Gamestop.
[quote who="Polynomial" reply="223" id="2919176"] Quoting Frogboy, reply 221I'm sorry but that's nonsense. The contracts with Impulse with regards to Star Ruler don't change simply because Impulse, Inc. has a different stockholder. If he wants to remove his game, we can certainly grant him that. But I know that Gamestop is very interested in promoting indies. Name one time in modern, relevant history Gamestop has been interested in somet
Hound, I really like that idea. If you could choose a squad of corvettes as an option instead of strike craft that would allow for some interesting customizations of carrier cruisers, cap ships, starbases, and hangers. Maybe cost 2 strike craft slots for 1 corvette option. I'd love to see this implemented.
Lets get Brad and Random House on this, pronto. :)
I'd pay $50 if I could get a guarantee that it meant more content will be released in the future.
RS-fx, It becomes even more funny if you look back through my +karma posts and see that a few years ago I mentioned somehting about selling my soul. ;)
Ironclad, It didn't take very long for the original Sins to become easily my favorite RTS. I've enjoyed every expansion release and eagerly look forward to Rebellion. Just a decade ago space games were very common and I loved playing them, Sins in the modern age is a rare jewel for me. I just wanted to say thanks for making Sins and I hope you continue to make more Sins products. I know its human nature to get bored of making a single thi
Cliff, If you have any questions or are still having trouble feel free to ask. I know there are many people here that will gladly help you out. I have a lot of experience with the single and coop style play so I'll help if I can as well.
So, when can we expect a new version of Stardock Central?
If this is true, I sure feel let down by Stardock and will regretfully be uninstalling Impulse. Guess I'll be waiting for a physical copy of Rebellion (if one will exist).
I agree. I'd like to see more planet types as well. Also more interesting non planet type sectors.
I love the current difficulty of the pirates. I am actually a little worried I will lose a bid rather than not caring. You have the option to turn off pirates for a game.
I know this is very last minute request for Diplomacy. But I think it would add to the immersion to do a couple of little things like adding warning sirens to starbases when they are heavily damaged. You'd only hear it if you zoomed in somewhat close to it.
How about a free starbase on your homeplanet at the beginning of the game?
I got one of them to 70% by: 30% diplomatic inclination. They started in the same star system as me in a 5 star game. 10% Military bonus from having lots of ships 10% For having an embassy 10% Race relations and then 10% from giving them credits. If they were adjecent to me, they wouldn't have been as high as 70%. I have also once had an AI complete a mission I offered them, which was ve
As far as I can tell, you can get them to 60% and then pay them to temporarily boost it another 10%. So it hits 70% for about 1 minute, but that still isn't good enough for them to like me.
[quote who="anteachtaire" reply="1" id="2455912"]Thats why they call it beta mate. You're not doing anything wrong; the game just isn't complete yet.[/quote] I am trying to think of how word this as to not sound confrontational. Just understand there is no confrontation intended. I tried wording my original post in such a way as to not give any indication that I thought the game should be polished at this point, or that I didn't understand w