BladeRunner08865

BladeRunner08865

Joined Member # 2454666
26 Posts 48 Replies 14,190 Reputation

Anyone have a file or mod to remove the training cap for capital ships. Like being able to train them to ten instead of 4.

4 Replies 3,834 Views

I've been playing sins since it came out and the only thing that really bugs me about it is that the damage is not applied to the ships instantly. The health/damage system shouldn't have that little delay. I think it should be more along the lines of Homeworld.

3 Replies 5,942 Views

I wish most girls would acutally sit down with their man or whom ever they are with and at least try a game or two. Who knows they might find it likable!

113 Replies 363,658 Views

My icons for ships and planets tend jump and shake when Im zoomed up and scroll with the right mouse button. It doesnt effect gameplay but it drives me nuts!

4 Replies 2,477 Views

Now I know this has been said before but Sins is one of the best games I have ever played! I am happy for Stardock and Ironlore on their great sucess, but there is one thing I am very grateful for and that is...Sins didn't change hands during devolpement. Now your all asking "What?" Remember the days of Freelancer and Fable? Remember how we were promised a ton of things when they came out... Then Microsoft stepped in and made them what they are today. Dont get me wrong, those are great games, bu

36 Replies 36,632 Views

Is there anyway to set the max level of training for your cap ship? I mean how you train them by spending credits. I want to be able to train them higher than 4 after research.

6 Replies 17,446 Views

Hey everyone post you fav 4X games of all time! Mine are Sins of a Solar Empire(naturally) Masters of Orion 2 and 3 and Galciv 1.

42 Replies 46,876 Views

I dont love or hate external drives but when it comes to games I rather not risk performance on my PC personally and the potential of knocking over the hardrive too, but to each his own.

5 Replies 5,367 Views

Anyone know what you have to do to use wormholes and do they function like Phase Jumping between stars but faster?

0 Replies 4,284 Views

Question: If your going to colonize another star system will those colonies need a new capital or will they use your home planet in the starting system?

4 Replies 8,296 Views

When i first saw this game the thing that caught my eye was the scale and the ability to raze your rivals planets. I have been following the progress of this game for like 6 months.

3 Replies 7,348 Views

First and foremost let me thank Stardock and Ironclad for their amazing job on Sins of a Solar Empire. This game is creating a whole new genre of space exploration for the gaming comunity. This game is just simply AMAZING! You guys put in so much work and detail into every part of the game. I also enjoy the theme or atomsphere the game brings to mind when I play(I play most TEC)it has a very Wing Commander feel for me.(Hint Hint to anyone wanting to make a mod) Other than that this game is a hol

3 Replies 7,348 Views

I got anicent power core 10% anti-matter regen to all ships and Data Archives which reduces research cost.

3 Replies 7,217 Views

Is it me or does the drive system that the races use similar to the Humans from Sword of the Stars? It seems very similar to the Node Drive expect with no giant rings on the end of the ships.

2 Replies 6,804 Views