Spectarofdeath

Spectarofdeath

Joined Member # 2458224
0 Posts 4 Replies 169 Reputation

I like the idea of having 3 seperate styles of play, aggresive where a major fleet is your main weapon, defensive, where you get either less ships, or less effective ships but added defensive weapons, or economic, maybe a play style of both, you get a few added defensive elements, though, their not as good as a defensive style, and you get a more effective attack fleet then the defensive player, and slightly better defenses then the assault player, but everything costs double the amount.

136 Replies 153,848 Views

Platforms need more range. Maybe add a 2nd kind of defense platform high into the research tree that does dbl the normal dmg but costs 3-4 times as much. Haven't used the Phase jump things yet, so not really sure what to say regarding this. I do think that the hangers should have a tech at the end of the tech tree that adds a squadron or two more to them. One idea that I think would be neat would be some kind of system patrol craft, something the size of a frigate or cruiser but not able to actu

136 Replies 153,848 Views