Hi Wrath and Draakjacht, thanks for responding to my post - I'll try to respond to all your points although I can't see the quote button so I will copy and paste Wrath wrote: "All of the AIs are very "weak and exploitable" to a multitude of strategies used by a human player. Starbases and bomber spam are the two most common. They're AIs. They're horrible at strategic decisions. If you want to pl
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OK I've only just started playing this game but here are my thoughts on changes I'd like to see for rebellion 1) The fortifier AI strategy seems very weak and exploitable to me - the AI seems to invest virtually all its resources in static turrets and starbases that just get blown away by bombers and structure busting ships - I would like to see some changes to help the fortifier AI. Some thoughts include: 1a) boosts to starbases: such as cheaper build and upgrade
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