6od

6od

Joined Member # 2467326
1 Posts 6 Replies 93 Reputation

Anyone else noticed that when trying to research highly attuned sensors (the final phase jump detector tech), it just stayed at 0%? I tried cancelling the research and re-selecting it, queueing it up, etc. Nothing! Even if it was queued up in front of another tech, the other tech will start researching while highly attuned sensors stays at 0%. Just thought the devs might want to know about this :P Cheers

4 Replies 3,943 Views
Reply to Runtime Error in Technical

Give it a shot on high settings. Chances are you won't even notice the difference. :P

33 Replies 16,532 Views
Reply to Runtime Error in Technical

I think I've found the problem too. I turned down all my settings to High from Highest, and I've been able to play about 2 sessions of 3 hrs each without any nasty errors. No clue how this is linked to the other problem related to the map generator though...

33 Replies 16,532 Views
Reply to Runtime Error in Technical

Psugar, do you want me to send my minidump file + the saved game that seems to be causing the problem? I appears to occur around 5mins or so into the saved game when I move my fleet into the neighbouring system.

33 Replies 16,532 Views
Reply to Runtime Error in Technical

Vista Business 32b. I suspect it might be an issue with that particular map/savedgame i was playing..

33 Replies 16,532 Views
Reply to Runtime Error in Technical

Yea same here, seemed to happen only in a particular random map I was playing. I would reload the last autosave, play for a couple of minutes, then bam, runtime error. Generated a minidump file once too. Seems pretty stable otherwise though.. Fantastic game!

33 Replies 16,532 Views