Any of you guys ever play the Civ 4 demo? Remember how it was limited to x number of turns per match? The Sins demo is going for the same idea, and I think it's a fine way to limit potential players. time:RTS::turns:TBS
lukejm
I've played the first tutorial in the demo up to the point where my cap ship colonizes an asteriod directly adjacent to my home planet and a trader scout ship appears in the warp lane connecting this asteroid to the only other planet on the map. My units auto-attack the ship, but they do no damage. At this point, the tutorial stops advancing. It stays frozen on a tooltip related to colonizing asteroids. What should I do to get the tutorial to continue?
sorry about double post! I think the forum is still a bit creeky from that shameful DOS attack.
Ironclad, Great work so far! Any word on improvements for hotkeys? As has been mentioned in the past, they're not yet "hotkeyish" enough. Also, how about some more tooltip info regarding unit relationships? I should not have to look at [link="https://forums.sinsofasolarempire.com/177607"]this[/link] every time I want to figure out which ships should be attacking each other during a battle. Rise of Nations and Rise of Legends are both excellent models for these sorely needed feature