[quote who="Ticktoc" reply="1" id="3580696"] Nope. If you are a founder then you have bought the final game. Prior to the release of the final game you will also have access to the Alpha and Beta versions of the game. [/quote] I feel like this is not obvious at all. It needs to be CLEARLY stated on the founder description that you receive the full release game.
Kumarsalib
I look forward to seeing what changes they have cooked up.
The hostile ship appearances are an interesting mechanic. I'd really like to play with the events turned on, but having open rebellion instagibb planets with a large investment into upgrades is beyond annoying. If it just sent ships to attack your planet, that might be acceptable. The instant loss of the planet isn't. I've had it kill planets guarded by 2 star bases and within strong friendly culture.
[quote who="Yarlen" reply="31" id="3420633"] Or you could just turn off Random Events in the Game Options...[/quote] Ah, yes! That works. agericus's suggestion of effectively having deliverance engines firing titans as shells would be amusing. Is there a way to keep the raiding neutral faction roaming about with the planetary instagibb?
Is there a way to remove the DLC from my install so the game is playable again? Currently, in huge games, the only way I'm able to push forward is to make every planet a culture planet, and I still lose planets well behind my culture line.
This feature is absolutely infuriating to the point where I want my money back for the DLC. It drains the fun from the game for me, when I have to resettle and reupgrade 50+ planets per game. I cannot fathom who thought it would be a good idea to randomly have your worlds that are well behind the lines of battle to get instagibbed by rebels, killing their entire population and upgrades. There is ZERO defense from it. You cannot defend with star bases, shields, upgrades, nor even your entire f