Ok, I've created my own maps, and loaded ones that come with the game. and since I installed 1.03, ALL AI enemies are fixed as the red color. I change icons and color for enemies all the time, and I almost always pick dark blue for myself. Well, not only are all the opponent AI's all in red, but I'm always light green. If I check the diplomacy window, I can see the different color no problem, but otherwise, the icons are always everyone red, and I'm green. This never happened before
mc1gamer
I'm noticing much larger AI fleets on hard and they are certainly more aggressive but they still flee way to often. In one case, I was surely outnumbered and defending and they even reinforced with a follow-up fleet, but then after awhile, they all retreated. Didn't make sense. I can understand if I brought in reinforcements and scared them away, but my main fleet was in a major attack far off and the defending fleet was half as big as what was attacking my system. On a bigger note
I can wait. What does that file do anyway? What am I missing till your next version? THX
FYI, I got an Error# 25136 when extracting the files. The error is 'error writing to file' and is from the folder researchsubject_planetmoduleimprovement_techindustry_captialshipconstruction.entity. I clicked OK and it says it can't be extracted correctly.
I love the idea of this mod and I downloaded it, placed it in the Mod directory under Documents and Settings/owner/local settings/application data/ironclad games/sins of a solar empire/mods. I got this mod to work, but I have a bug now. The cost of selling any crystal or metals is -214797494832, so any selling of either drops my credits to 1!!! Just an FYI Any help?