I have also had this happen twice. Whenever it occurs, I restart the game and everything is fine again. I am unsure of what causes it, and don't remember what I was doing prior to it occurring. honestly, I've also put maby 30 hours into beta5 as well and it is very rare.
Texonater
Damage casters can be brutally OP late game, Death Magic in particular with the corruption spell. I don't think Its completely a problem of the hero's themselves as much as it is with some schools of magic, which is really where the balancing needs to take place. In addition, to reduce mana costs, there are already Mage perks, and the Mantle of Oceans. Fire/Death mages who are potentially Army destroying machines SHOULD have mana problems to bala
Back when Elemental first came out, a new army of stardock customers joined the forums. Disappointed they made lots of noise. They looked over at the "Fanboy" supporters of Stardock, not understanding why they felt so highly of a company that disappointed them. Used to The scraps from EA, Activision, etc, it was understandable. The Fanboys, knowing Stardock, knew better. Today that new army starts to understand why those of us who d
I see things like the soldiers cloak as a luxury for wealthy empires. A normal empire probably wouldn't be able to equip every soldier with the item, but here in Sparta, we spare no expense ;) But yes, the item does not balance it's cost with it's attributes, I agree....
Global mana pool, infinite range cast ability.... but still held in a casters enchant pool... even though you can't actual upkeep more then 3... Why isn't there a Global spells & enchantments for things I am using like there is for cities and my family tree... Devs, Please add when you get the chance.. BTW, love 1.1 Beta... In time, once this game gets it's version of "Twilight of Arnor" it will be amazing.
Beta 1.1.. Has anyone figured out how to uncast the +gold/food/etc spells from cities. I've casted it on 3 cities when I needed to grow rapidly and didn't have food, now I have food but don't know how to stop the spell so that I can get the mana/turn back (still is at 0). In addition, How do I boost my mana/turn? Thanks!
The game was released early, whatever. In the long run it will be amazing. Here is a summery of things to remember: -Stardock internal Dev teams best work is Gal Civ 2 which is amazing. -Frogboy/Brad Wardell is the CEO.. Name ANY OTHER game developer where the CEO frequently reads and posts on his games forums. This alone shows the commitment to this game. -Stardock is (in my opinion) the one of the best examples of value adding long term post release s
As rook your slow. Erebus is quick and with bat swarm/bite can chase down players who are set up to be fast. He does have an interrupt as well. Carry a teleport and wait for him to stun you. Once he does, port out.
[quote who="Shade" reply="6" id="2327824"]The community's performance with a Demigod has nothing to do with a Demigod actually being good, not to mention favor points are also a terrible way of showing performance. [/quote] -At current, Favor points are the best way recieve a score on your performance in a game. -Based on the Favor/Game ratio, one can conclude that a player using regulus will usually recieve more favor, and thus have perfomed better during a game. (y
His statement about the rook might have been abrupt, but based on these numbers it makes sense: According to the stats below, A team using Regulus, Unclean Beast, and Erebus would generally perform better then a team of QOT, Oak, and Rook. Of course this is dependent on the players, but according to the numbers I came up with there is some logic to his mention. (These stats were created using those from the demigod website) (in Order of favor/game) so <str
I will admit. I play as OAK, and I do use HOL while shielding, in the middle of combat. I'll even go as far to sa that my build revolves around the ability and the staying power provided by HOL.... But, if you remove the heart of life, think of how much longer that would make the game. All the additional stops you would be making back at the crystal.The pacing of the game would change alot. It you put this in perspective on large maps like two brothers it could make a battle so differ
Reg's mines are great against creeps and demigods... his snipe is effective... the tracking let's you tag and hide as you snipe away (add cooldown items to make this incredible)... with his wings his standard dps goes up and he can start 1 hitting creeps... I feel that he does what he specializes in well.... For now I'm more concerned about Lord Erebus then regulus too...
Just something simple like Counter strike's or left 4 deads would be fantastic though... valve's implementation on voip in those games makes me sorely miss the same when playing strats...
I'm really interested in how the math works out with stacking dodge and speed related things!
That's odd... I'm assuming other games play fine without artifacting right? ...nice rig by the way!
what does it say in your catalyst control center under the "Information Center" tab in the basic menu? (8.1 was here: http://ati.amd.com/support/drivers/xp64/previous/radeon/radeonx-cat810-xp64.html ) Also could you post system specs? The 9.Xxx catalyst drivers should be amazing.
Try it with 8.1 and let me know how it goes... and yes, I'm think I remember the 8.12 issues heavily being crossfire related (X2's fall into that catagory as well)
I'm running a 4870 X2 and haven't had any similiar problems. What drivers are you using? I'm using Catalyst 8.1 ... by what I've read on the ATI forums the 8.11 and 8.12 drivers aren't as stable... Personally I've had issues when I tried the 8.11 and 8.12 drivers as well. (8.11 caused glitching in farcry 2, and hotfix only cleared part of it, 8.12 can sometimes disable a crossfire core or make a GPU fan idle even when under heavy load, the heat then could cause artifacting, or worse...)<
yup, was shielded as you would be with last stand and didn't die the rest of the game. Could still Level, but couldn't use the unit idol skills, etc, just as usual with last stand. I played normally for a few minutes hoping I (Oak) eventually would die so that I could play normally but he never went back to being mortal. I eventually got bored of being invinsible and sent oak to pound on the enemy citidel. He did so happily while the other 5 enemy
I ran into the same thing with oak as I played him. I don't remember the level I was, but I'm pretty sure I only had put one point into last stand... It was also a 5v5 game... The order of events was basically die - go invincible from last stand - stay incincible...