You may want to get tested for an STD then - because computers carry a lot of different viruses and what have you.
Wizzykin
Right now, a 9. But it's still quite confusing to me. It's so big, that I easily get lost - and I'm playing with one star and 14 planets. I can't imagine how anyone keeps track of anything with bigger universe settings. I mean, really - once I have 3-4 planets I get confused as to what should be built where, and what's doing what... Hopefully I'll figure it all out. The real time thing makes it a lot harder, though.
[quote]There are almost always ships at every planet, how many determined by what it is, and if its colonised.6 scouts have the combined firepower of a pea-shooter. If the planet has 2 Heavy cruisers, then you can expect your scouts to be trashed. Even the combat frigate wont do so well, except in bigger numbers.Everyone varies as to starting tactics, but I build 2 scouts first off and have them find the nearer planets with manual direction, always jump again before they can sustain too much dam
Just a quick question here. I'm new to the game - started and quit about 2-3 games now, just kind of getting used to how everything works. One thing that I'm unsure about is combat. I'll send maybe 6 of those scout type ships and 1 of the slightly bigger ones (I don't know what they're all called right now) off to explore a planet, and when they get there, there's always some other ships always there. So I end up having to destroy them - and it seems to take forever. I'll have the