wow thats a record 6 post.
top vasari
the only thing i can think of is if he turned off autocast for repairs and microed his repair bays to repair his SB. then they woudlnt run out of AM
really reapair bays are not the orks enemy in sins. because you can fire at multiple targest the AM on the repair bays will run out very quickly then all you need to do is take out the SB. a real smart player will build lots of turrets around their SB making it impossible for the ork to destory without a supporting fleet. Advent and vasari turrets are the best at this. I really dont find the vasari SB to be lakking or OP. usually if my opponent has his fleet at his HW he can destroy t
guess im still stuck rushing to carriers against an advent player, vasari have absolutley no other hard counter. Now a real problem would be if illums beat kodiaks or destras.
it almost seems ICO cant handle many people. there is usually no problems on the weekdays because there is less than 100 people on. but on the weekends there is 100+ people and ICO gets laggy and kicks hosts from games.
that happens sometimes usually it is just for 1 day you get dced from all of your games. usually the next day you will have no problems anymore. ICO was also very laggy today.
thanks for finally posting this i was wondering after hearing about your test, what the results were. im surprised that Vasari HCs dont even beat illums, that is broken, even without repulse illums can counter what "counters" them. _|~Uber
banned for listening to the rules too carefully.
banned for thinking there is a reason that has not been mentioned
the only reason i ever use mines is to clear the pirate base if i am vasari. but really i have to agree mines really are too easy to go around or destroy even if they are placed at the very edge of the grav well it is possible to make your ships jump in short so you can just go around, i have done this on numerous occations. instead of a cost reduction i think their explosion radius should be bigger that way they could do some serious dmg to enemy fleets if they get too careless.
i never smurf, mainly because i have so few games and im a noob. and ive got a reveiw. teir 3 _|~ScoobyDoobyJew- A competent vasari player who is usually very strong in the early game. He is great at captureing nutrals all over the map and almost always rushes very strong. He is new so is unfamilliar with some stratagies but is learning quickly. Usually is a very weak mid game player and he needs to work on it. He also can get a pretty strong econ up very quickly.
right now i am running soase on windows 7 RC with no problems at all. IC will defenatly update it if there is any problems with it running in windows 7 but there shouldnt be many.
[quote]When your opponent is fond of focus firing, send the unit being focused on through or around the enemy formation. If he's not paying attention his ships will turn and chase your 1 unit, while the rest of your fleet pummels his from behind. Its easy to figure out which one is taking the pounding as it will be the first one to light up red, or will often be your cap ship[/quote] or a really easy way to take out newer players is to get 10 overseers and hope they focus fire you cap
there isnt a reveiw for me either but i just won that last game how, where you dced from some storm or something. 3+ai vs scoob, MS, RAvok, and an unknown and we still won. but if someone does happen to write one for me dont forget to mention that i am a noob. and sunny is defenatly tier 2 at least. maybe teir 2.5 _|~Uber
but then if vasari has phase missile upgrades an advent player only needs a domina with perserverence to keep the gardian alive.
vasari i find have probably the easiest time with the kodiak rush because some kodiak rushers will go for a kol to get flack burst to kill hte bombers, vasari bombers have so much HP that flack burst barely scratches them. lvl 5+ eggs with lvl 3 nano is great for taking out HCs unupgraded it will do it alone but with a couble of assilents fiering that HC is gone upgraded or not. TEC can get bombers and also can try to be mean. As TEC you can get timed explosives on your scouts and kil
im just waiting to see the karma limit.
uh oh looks like alzimers posting almost identical things twice
i think the problem is: it is game over if you lose all of your planets when having no allies, or if teams are unlocked. if you start with locked teams and at least 1 ally you should be able to run around with a colony ship.
lol ICO server was talking to me, my online name is _|~Uber. it was one of the IC people joking. It is just another reason to love the devs. A while ago ICO server said that it loved Flipkick.
[quote]Marzas and Vulkoras beat the Revelation HANDS DOWN BUDDY!![/quote] that depends on the planet at lvl 6 a revelation will take down a 6k planet faster than any cap alone, but marza, vulkoras, and lvl 6 egg will take down a roid or 1.5k planet much faster than a revelation will.
another one is ask questions. If you dont know what counters what ask it will allow you to get the counter before your enemy is already destroying you.
it can also be used stratigically if you have kostras if you scuttle your planet and they colonize it you can wipe out their fleet with 8-10 kostras. Ive done it before and it works.
you can use z axis but you have to set the hotkey yourself. then you have to play around with it to see how it works.
[quote quoting="post"] to all you annoying vasari fanboys/girls out there: just chill out already. lol advent can kill you OMG NERF THE HELLZ OUT OF THEM! always trying to get everything balanced around vasari. well guess what your lrf sucks...its a cheap tier 1 pos. ofc it gets beat by illum. maybe if you'd just build some carriers (hey! guess what! they did drop the build rate penatly on carriers in 1.17/1.03!). same thing with repulse, its about the only useful